Much the same way thay characters that are stunned shouldn't dodge, it makes no sense that a character calles an ally that is stunned and incapable of attacking.
Especially when that's the ONLY character called. I haven't seen an ally called when one of my characters is stunned since before I think two updates ago.
QGJ is terrible for that, basically if any of my characters get stunned and I use his assist attack the game default calls on that stunned characters EVERY TIME.
If it's designed to do that than that's a terrible design.
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If it's designed to do that than that's a terrible design.