Wish gear drop rate where the same as mods!

If I do 8 sims in mod challenge or battles I get 8 mods(100%) drop rate, depends on energy cost.
I wish the gear drop rate in LS, DS and Fleet hard nodes where the same as mods in mod challenge(100%) drop rate.
There is a max of 5 and a 24 hour cooldown on LS, DS and Fleet hard nodes.
For example I am farming LS 4d hard for Vulture droid shards. It would be so much simpler if I can just get:
5x Mk 5 Neuro-Saav Electrobinoculars Salvage
5x Mk 4 BioTech Implant Prototype
5x Mk 1 Chiewab Hypo Syringe Prototype
5x Mk 1 BioTech Implant
It is not overpowered because you have to wait 24 hours or pay crystals to refresh.
Character and ship shards drop rate stay the same.

Option 2:
Create new energy just for LS, DS and Fleet normal modes.
144 max energy and 1 min cooldown timer.
You can login every 144 minutes and farm gear.
Thanx for reading and please consider.

P.S. I don't work for Capital Games and are not a developer, it is not my job to figure out the details!!!

Replies

  • Developers can increase new gear energy from 144 to 480 @ 1 minute refresh that will give players 8 hours sleep at night.
  • 😂 no thanks. 100% drop rate on gear from hard node kinda goes against the whole gear crunch thing this game is built around. A better idea would be to get rid of the 5 battle limit on hard nodes altogether.
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