Sector 5 inflict death mark isn’t working

Replies

  • There is a consumable for Frenzy. Initial Frenzy Tech.
  • Heh. Did one battle with the Frenzy Tech and the feat completed.

    Odds that that bug sticks around next Conquest?
  • Darth Revan’s leader ability to inflict deathmark on the leader if an enemy falls below 50% health during his turn doesn’t count towards the sector 5 feat.
    In sector 5 had Mother Talzin inflicted with deathmark and it didn’t count towards the feat. Inflicted deathmark with DT on AV and that one did…
  • Dal_Zuba
    183 posts Member
    edited September 4
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  • I know it’s a passive inflict that DR does but that’s a bummer.
  • Lrrr
    170 posts Member
    Deathmark from Darth Revan’s leadership does not count towards the conquest feat. So that drops the number of characters who can inflict this debuff to 1? Death Trooper? Is that intended? Guessing not, just not tested….
  • Wai doesn't mean it shouldn't change.
  • Ultra wrote: »
    Ultra wrote: »
    Kyno wrote: »
    This is similar to DoTs not counting for death.

    DR "is not applying it" the enemy leader is applying it to themselves.

    But it's DR's leader ability applying it. No different from DT applying it with his special. If DR wasn't in the battle as the leader, then there'd be no death mark. So you can't say he isn't applying it. The longer this conquest goes on the more CG's logic is shown to be flawed.
    gsk2f2pr57b4.jpeg

    Argue all you want it’s how the game mechanics work

    Yes, the game mechanics are illogical and heavily, deeply flawed. That's not an argument. That's a stated fact. CG should have reworded the feat to be "inflict X deathmarks with Death Trooper" since he's the only toon in the game who can inflict deathmark, apparently. Might as well just stick his name right on it. Not doing so implies multiple toons can do it and we know now that that's false.

    Someone needs to go back to game design school bc apparently CG have created a game where a large percentage of "kills" are just enemies committing suicide.

    For now… we might get others in the future so it’s future proofing

    But almost each sector has feats that only <= 2 units can do

    Sector 1 - Potency down (GMY / Young Lando)
    Sector 3- Frenzy (Bistan / Bossk)
    Sector 5 - Deathmark (Deathtrooper)

    It’s intentional, so I wouldn’t call it illogical or flawed - they know what they are doing

    So instead of having a clear description now stating the 1-2 characters that can do it, they “future proof” it so the don’t have to change the description later?

    That’s just lazy and clearly not done with the players’ best interest or effective communication in mind. Very disappointing.
  • Ultra wrote: »
    Ultra wrote: »
    Kyno wrote: »
    This is similar to DoTs not counting for death.

    DR "is not applying it" the enemy leader is applying it to themselves.

    But it's DR's leader ability applying it. No different from DT applying it with his special. If DR wasn't in the battle as the leader, then there'd be no death mark. So you can't say he isn't applying it. The longer this conquest goes on the more CG's logic is shown to be flawed.
    gsk2f2pr57b4.jpeg

    Argue all you want it’s how the game mechanics work

    Yes, the game mechanics are illogical and heavily, deeply flawed. That's not an argument. That's a stated fact. CG should have reworded the feat to be "inflict X deathmarks with Death Trooper" since he's the only toon in the game who can inflict deathmark, apparently. Might as well just stick his name right on it. Not doing so implies multiple toons can do it and we know now that that's false.

    Someone needs to go back to game design school bc apparently CG have created a game where a large percentage of "kills" are just enemies committing suicide.

    For now… we might get others in the future so it’s future proofing

    But almost each sector has feats that only <= 2 units can do

    Sector 1 - Potency down (GMY / Young Lando)
    Sector 3- Frenzy (Bistan / Bossk)
    Sector 5 - Deathmark (Deathtrooper)

    It’s intentional, so I wouldn’t call it illogical or flawed - they know what they are doing

    There's actually a consumable that gives your entire team frenzy. Not sure if that would count but it would be interesting to test.
  • TVF wrote: »
    Expensive test.

    Just like all of conquest - gotta waste things just to find out they don't work.

    What's 75 crystals if you're dropping enough to complete this dumpster fire of repetition anyway?
  • I wasn’t being any of those things. When I posted this was a separate thread, when a perfectly good one already existed.

    Now it’s merged, and it looks as though I’ve directed someone to the very thread he posted in.
  • I wasn’t being any of those things. When I posted this was a separate thread, when a perfectly good one already existed.

    Now it’s merged, and it looks as though I’ve directed someone to the very thread he posted in.

    Ahhhh. Well then….lovely mergers. Point still stands though overall. This conquest is just a nightmare
  • Ravens1113 wrote: »
    I wasn’t being any of those things. When I posted this was a separate thread, when a perfectly good one already existed.

    Now it’s merged, and it looks as though I’ve directed someone to the very thread he posted in.

    Ahhhh. Well then….lovely mergers. Point still stands though overall. This conquest is just a nightmare
    No debate here. Enjoyed getting CAT at cost of 0 crystals. No chance on earth I’ll even unlock Maul after 3 conquests.
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