Is it just me or are the new data disks just plain boring? None of them do anything truly exciting like the old batches did and all i see node after node is the power disk or tenacity buffs... Have they tweaked the rng to suck out the variety?
Also i doubt its a bug and just poor management on my part, but the disk that gives turn meter when gaining buffs is completely debilitating to SLKR, and I for one do not appreciate having to waste conquest energy juggling data disks around between matches. I much preferred previous conquests where i could make disk builds that worked for many teams, not just one or two.
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I agree that the current set of discs is mostly boring. And the ones that are actually offered to me are the most boring.
Yeah i understand his kit but my frustration is that the disks are supposedly adding positive additions to the fight but that disk isn't, not for SLKR teams anyway which is how I get through most of conquest...
In a just world the turn meter wouldnt activate his unique but CG would never be so kind lol ...
I like the increased variety of disks and being able to swap them for energy rather than currency. If you haven't figured out good combos yet, that's something for you to work on.
The out of turn attacks disks are cool & I really rate the Critical Debuffs disks.
Good combos are hard to achieve when at the mercy of rng and CG changing the game every conquest! I had good combos in the past, now theyre unfortunately gone with the disk changes. It is what it is. IMO the overall disk powers have been dulled down, probably in an effort to make conquest last longer and get people to spend more crystals on refreshes. Hence why I say they've become boring - in all previous conquests there have been a few disks that are great to get but now its a toss up between a few basic buffs.
And on the variety of disks, i am mid sector 3 and have not seen it yet lol.
Also the change to energy costs for disk swaps is categorically bad. You recharge one battle chance every 3 hours, 6 chances a day and it costs you a whole chance to swap 1 disk. It should cost you a chance to swap as many as you please if anything.
Better than currency though.
Thank you for evaluating. Your feedback is appreciated.
Well, yes, but still, when you combine it with the energy cost going up, and the insane feat repetitiveness, it wasn’t a good idea.
Absolutely disagree.
I capped currency multiple times before I reached the first Maul mode.
Energy now costs crystals.
Conquest currency is a limited resource with only one source. Crystals are much more readily available and can be acquired in multiple ways.
Really useful after they nerf TM disks
absolutely 100% agree.
and now, to maximize the Energy because of how insane the Feats are, (harder work for the same low rewards) every Energy tick counts.
It actually has stopped me from switching out Data Disks.
This change has done the exact opposite of the of encouraging swapping..
that's the issue.. a 1-2 sucker punch, below the belt, uncalled for and bad form..
It may be limited for you, but I keep capping it. I have more use for crystals, especially now that refreshing is required to get Maul.
Your ability to hug the artificially low cap imposed on it by CG does not alter or negate any of those facts. It does however clearly illustrate why CG imposed that cap.
Yep
Imagine the chaos at CG. OMG we did something fun !!!! This has to end !! Lets put boring useless stuff and ask people to pay for it !
Plenty of other things worthy of complaining about but this is not one of them in my eyes
1-2x leaders resolve, some defensive formation and you can watch GAS go into his (nearly) unkillable pew pew mode even in sector 5.
Did you read the post directly above your own?
Just don't use gas vs phoenix, as I found out. The Odds modifier also prevents counters, so Sabine just attacked gas for nearly a minute before the odds ran out and he sat down. Nearly timed out, but pulled out the win. Definitely a Doh moment.