Does anyone know what speed and turn order should be used on Imp troopers to get out front (or at least prevent getting smacked immediately) on any team in sector 3? I've neglected modding on my Imp troopers (I know I know) and basically just use them to take out mid-level teams easily in other game modes.
I'd like to get them good enough, strong enough and gosh darn it people like them (bonus points for knowing this reference hahah) for Conquest and would like to leave them modded that way assuming I don't have to pull too many great mods from other characters.
I have r8 Piett. r3 Veers, Starck, Moff Gideon and Dark Trooper. G12.5 Range. G12 DT and Shore. I recently upgraded Gideon and Dark Trooper.
I think if 2 things changed then Conquest wouldn't be too bad. 1) Let us see the stats (particularly speed) of enemies after any modifiers (particularly of importance is Overprepared) are applied. 2) Remove the energy cost of switching data disks. With how much of a grind this is, we shouldn't have to lose energy to swap disks.