JMK Kit Changes [MERGE]

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  • Ravens1113 wrote: »
    We are deleting comments now? I’m sorry but I’m allowed to express my opposition to buffing the Best GL in the game currently to get rid of another counter to it.

    JMK did not need another buff. Sorry devs but this isn’t the “GL’s are intended to be of equal power” when you are actively nerfing and buffing toons constantly to take away counters.

    Depending on what you wrote, that might have been a bot if your comment was deleted.
  • I'm really glad I didn't give in to the temptation to buy the G13 Stuff and R8 Relics Packs! 250 euros saved!

    Thanks EA for releasing an update as well paytowin, I feel myself vaccinated now. I will be able to spend my money elsewhere than on your game.

    I am sickened to have spent more than 6000 euros in 2 years in a game whose developers are commercial ... But it's over. Thank you.
  • Same, my comment was deleted..
  • Zanir wrote: »
    I wasn't countering JMK in arena, I've been finding the JMLs/Reys scattered among the JMKs to grab top 20, maybe top 10 and call it a day.
    ...
    I will still hit top 20, collect my 200 crystals and move on.

    Yeah where do you think you are going to find the JMLs and Reys when they are pushed out by changes like this? If they can buff JMK to kill the SEE and SLKR counters, who's to say they aren't going to killing the JML counters.
  • Rath_Tarr wrote: »
    Ultra wrote: »
    Armorer IS a bigger threat than Wat, so its good that they are going for armorer

    Okay, now it's confirmed. Ultra has become totally unserious. Nice. Cool. Okay. Great. UNWWWWWWWONDERFULLY helpful.
    Look, this may just come down to a difference of opinion, but Wat is a bigger threat than Armorer
    Nope. This is the real threat.
    hd2hsmywzasp.png

    That requires the Armorer to get that third stack of Ingot tho. Which requires a 1 turn delay. Wat is dangerous from the get go with his bonus turn. He doesn’t need a few turns warmup and prayer to not target. Again, difference of opinion, but I’ll die on this hill.
  • JML still wrecks JMK.
  • I hope we had at least get an official response from these guys. I only just unlocked SEE as my first GL and it’s sucks that I spent all the time to enter the GL space only to realise they’re tweaking other specific GLs to make it impossible to beat them.

    It’s getting really hard to enjoy this game when my good characters are getting nerfed and “buffed against” left right and center.
  • Vendi1983 wrote: »
    JML still wrecks JMK.

    That doesn’t exactly make it better. Why does SEE get the mallet (even if the Stealth cheese needed changing, that Ult change is completely unnecessary for that) but JML is left untouched?
    I hope we had at least get an official response from these guys. I only just unlocked SEE as my first GL and it’s sucks that I spent all the time to enter the GL space only to realise they’re tweaking other specific GLs to make it impossible to beat them.

    It’s getting really hard to enjoy this game when my good characters are getting nerfed and “buffed against” left right and center.

    They’ll look into it and then say nothing for a year. Us SEE fans have had this before.

    https://forums.galaxy-of-heroes.starwars.ea.com/discussion/237266/see-definitely-needs-a-buff/p1
  • Same, my comment was deleted..

    +1
  • I don’t particularly like this getting buried. I don’t particularly like it in Arena + Character Strategy either, because it’s the death of a strategy at best.

    @CG_Doja_Fett_MINI, @CG_SBCrumb_MINI, could you explain the logic behind the JMK changes any more? I think we figured out the anti-Stealth mechanic and targeting Armorer more makes some sense, but what is that Ultimate ability change intended to accomplish?
  • MusteA
    11 posts Member
    edited September 12
    Can't wait for CG's response to the backlash. It's gonna be some bullsith like: "Sith are Kenobi's specialty and therefore Sith can't beat JMK"
  • TargetEadu wrote: »
    Vendi1983 wrote: »
    JML still wrecks JMK.

    That doesn’t exactly make it better. Why does SEE get the mallet (even if the Stealth cheese needed changing, that Ult change is completely unnecessary for that) but JML is left untouched?

    Because JML requires a FAR bigger investment to counter Kenobi
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