It's no secret that the arena in the game is negotiable. For these purposes, shard chats are used where players exchange their payments and divide the rewards among themselves in time. This kills any interest in achieving the highest result. After all, someone does nothing to achieve the top (only writes in a contract chat), while someone, on the contrary, rambles and passes on their own. So why not make life difficult for "not playing fair"? There is a saying: "once you criticize, then suggest." So here's my suggestion:
- hide the nickname and the power of the arena in choosing an opponent;
- leave the friendship offer unchanged at the end of the battle;
- on the "Places" tab, display either the first 5 or modify it altogether;
- and the arena interface itself would be nice to modify (as in the "traveler's guide")
Sorry for my English.
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The point of the shard chat was to maximize the amount of crystals collected by working with others to prevent using crystals on refreshes to climb the rankings. Your suggestion makes it more difficult for everyone.
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2) Of all the things in current arena mode, this IS the one thing I'd change. It's an uneccesary button click 99% of the time
3) I don't know what this means
4) I don't know what this means
That is CG’s fault. The players have been resourceful and did this to help each other get as much crystals as possible. If you have a problem with it, ask CG to change the arenas to something similar to what @crzydroid said.
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What they do is out of my control. As I previously said, this is CG’s fault, and while they could fix it, they don’t seem to care.
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This.
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Better than CG making it worse. After the Conquest disaster, I don’t trust them to “improve” any game mode currently.
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