Something not right here....

Strumpoo
84 posts Member
edited October 7
So... is "can't drop below 100%" health really true..??

Umm...
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Post edited by Kyno on

Replies

  • Strumpoo
    84 posts Member
    edited October 7
    So, this photo was taken after commander asoka one shot GAS.. then next turn they killed 5's. This working as intended? Cause it sure as heck seems like GAS went below 100 percent health. Lol.
  • Then it should say so.
  • Tiig
    209 posts Member
    It's well known and old news. When G$ first came out, the same conversation was had in relation to DN's annihilate. Instant kill doesn't drop their health. It just kills them.
  • instant kill abilities differ from abilities that just do damage, Gas kit prevents damage below 100% but not instant kill abilities since instant kill abilities don’t bring you below 100%, they just kill instantly without taking HP away.
  • Strumpoo wrote: »
    Then it should say so.

    Kit says he can’t drop below 100% health, doesn’t say he can’t be defeated.
    While I agree it could be clearer, there’s also a limit to how thoroughly a kit can be written since not all aspects can be fitted in there.
    As others pointed out, this has always worked the same way, CAT, Mando, DN can all do this trick.
  • The real questions is: What were you thinking taking GAS against a JMK w/CAT squad?
  • Joebo720 wrote: »
    The real questions is: What were you thinking taking GAS against a JMK w/CAT squad?

    Op is going against a Padme squad....
    Also, non-ult, non-CAT JMK is easy to beat with GAS, so if OP was unaware of the instakill mechanic, it would be an easy mistake to go against a non-ult JMK with CAT and get an unpleaseant surprise....
  • Just for your info, the same goes for other abilities that make you immune to damage, or abilities like Rey’s ult. While you can’t deal damage to them, you can still «instantly defeat» them using SEE, Nihilus, Mando, or CAT.
  • Any character that has an insta-kill ability can do that, like Nihilus, Mando, or CAT.
  • Then they should add a one sentence explanation in ability description. That doesn't seem like too much to ask.

    The way it reads currently, he can't die when 501st up.

    Clear mechanic instructions are helpful.


  • StarSon
    5378 posts Member
    Strumpoo wrote: »
    Then they should add a one sentence explanation in ability description. That doesn't seem like too much to ask.

    The way it reads currently, he can't die when 501st up.

    Clear mechanic instructions are helpful.


    They would have to add that to too many kits. The only times they get mentioned are in the GL kits, because GL's take "massive damage" from instant kill abilities instead.

    At some point you just have to know how certain things work. In this case, you have learned that instant kill abilities do not do damage, and as such they circumvent anything that prevents damage.
  • Consider Insta-kill as a status effect you have to specifically be immune to.
    Which actually is how the Death effect works in most RPGs, it's treated as basically a status effect, not anything resembling damage.

    While he can't drop below 100% hp, he can still be slowed, ability blocked, w/e he isn't immune to (don't remember his immunities off the top of my head), which would thus include the "status effect" of "Instant Death".

    Same reason you can be "Instantly Defeated" under damage immunity - Because you can still be inflicted with status effects while under damage immunity.
  • Tiig wrote: »
    It's well known and old news. When G$ first came out, the same conversation was had in relation to DN's annihilate. Instant kill doesn't drop their health. It just kills them.

    LOL, instant kill doesn't drop health. I get it, but that is stupid.
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