Malevolence double drop

Persons who are farming tickets for a light legend have double drop on malevolence. I confirmed 100% this theory and I add pictures. Ask your mates in this situation. I really can’t believe this, please CG give rewards for this incovenient situation.
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4cx552rtmj4i.png
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Replies

  • GASVOR wrote: »
    Persons who are farming tickets for a light legend have double drop on malevolence. I confirmed 100% this theory and I add pictures. Ask your mates in this situation. I really can’t believe this, please CG give rewards for this incovenient situation.
    ia1mad3296ff.png
    4cx552rtmj4i.png
    m3t9e14v01be.png

    Wdym they are all odd numbers
    My discord - BabyYoda#4470 My swgoh.gg - https://swgoh.gg/p/648565123/
  • 5 from 4 battles seems weird?
  • GASVOR wrote: »
    Persons who are farming tickets for a light legend have double drop on malevolence. I confirmed 100% this theory and I add pictures. Ask your mates in this situation. I really can’t believe this, please CG give rewards for this incovenient situation.
    ia1mad3296ff.png
    4cx552rtmj4i.png
    m3t9e14v01be.png

    Wdym they are all odd numbers

    Not a real doble drop, is double battles rly
    I earn 76, mates farming legend earn +200 Frags.
    Both x3 50crystals refresh

  • Why would you post this? Never post this kind of bug ever.
  • I don’t understand why they would give rewards for this inconvenient situation which isn’t an inconvenience?
  • Vendi1983
    4805 posts Member
    edited October 14
    5 shards in 4 sims is theoretically possible as it's based on energy spent, not on attempts made. Sion/KRCS are a 20-energy node so it's likely they hit the magic number and received max shards.

    Actually I'm not so sure after going back to look. Supposed to be 4% drop rate per energy spent. So a 20-energy node has an 80% drop rate. Shouldn't get more than 1-1 max.
  • Acymetric
    184 posts Member
    edited October 14
    Vendi1983 wrote: »
    5 shards in 4 sims is theoretically possible as it's based on energy spent, not on attempts made. Sion/KRCS are a 20-energy node so it's likely they hit the magic number and received max shards.

    Actually I'm not so sure after going back to look. Supposed to be 4% drop rate per energy spent. So a 20-energy node has an 80% drop rate. Shouldn't get more than 1-1 max.

    Depends on if the code rolls once with an 80% drop rate or 20 times (once per energy used) with a 4% drop rate each time (meaning theoretically you could get 20 shards off one shard sim if you are the god of RNG). Since it is possible to get 2 blueprint drops on one sim, I'm guessing it is the second option.
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