CHANGES MARKED IN GREEN
UNIT NAME: Admiral Ackbar
ALIGNMENT: Light Side
CATEGORIES: Light Side, Support, Leader, Fleet Commander
Rebel Support that can Dispel debuffs and grant allies extra turns.
Basic: QUICK SHOT
FINAL TEXT: Deal Physical damage to target enemy with a 55% chance to gain 45% Turn Meter.
Special 1: IT'S A TRAP! (Cooldown 4)
FINAL TEXT: Dispel all negative status effects from all allies. Each ally recovers 9% of their Max Health for each effect dispelled this way. Admiral Ackbar has a 25% chance to gain 40% Turn Meter.
Special 2 - TACTICAL GENIUS (Cooldown 3)
FINAL TEXT: Ackbar grants each ally the Tactical Genius effect. The first ally to use a Special ability while they have this effect gains 100% Turn Meter and recovers 30% of their Max Health. Tactical Genius ends whenever any ally triggers this effect or at the end of Ackbar's next turn.
Leader - REBEL COORDINATION
OLD FINAL TEXT: Rebel allies have +25 Speed and +10% Tenacity. In addition, whenever an ally uses an ability that isn't an attack, they call a Rebel ally to Assist.
NEW FINAL TEXT (OMICRON): Rebel allies have +25 Speed and +10% Tenacity. In addition, whenever an ally uses an ability that isn't an attack, they call a Rebel ally to Assist.
While in Grand Arenas: At the start of battle, all allies gain Tenacity Up for 2 turns. If all allies are Rebel, whenever an ally's buff expires, they gain 3% Turn Meter. In addition, if all allies are Rebel, whenever an ally uses an ability that isn't an attack, recover all allies' Health by 5%, call the other 2 weakest allies to assist, and reduce their cooldowns by 1.