[ Developer Insights
- Kit Reveal ]
MG-100 StarFortress SF-17ALIGNMENT:
Light Side, Resistance, TankCREW:
Rose Tico, Resistance TrooperResilient Resistance Tank that can take punishment and debilitate enemies.ABILITIES:BASIC: Gunners, Look Alive
FINAL TEXT: If it's the StarFortress' turn, deal Physical damage twice. Inflict Target Lock for 2 turns.
If the target enemy has 5 stacks of The Sweet Spot, recover 15% Protection.SPECIAL: Begin Drop Sequence
(Cooldown 3) (Resistance Trooper)
FINAL TEXT: Deal Physical damage and dispel all buffs from target enemy. Remove 10% Turn Meter per stack of The Sweet Spot. Inflict Evasion Down for 2 turns which can't be resisted. If the target enemy has 5 stacks of The Sweet Spot, place 3 Concussion Mines on them, which can't be evaded or resisted.Concussion Mine:
Deals damage equal to 10% of the target's Max Health and Dazes the target for 2 turns when it explodes. Can't be dispelled.SPECIAL: Tico Sister Legacy
(Cooldown 3) (Rose Tico)
FINAL TEXT: Recover 50% Health and gain Taunt for 2 turns. Call all other Resistance allies to assist, dealing 50% less damage. If the enemy has 5 stacks of The Sweet Spot, Resistance allies assist with no damage penalty.HARDWARE: All Clear, Bring the Bombs
FINAL TEXT: Enter Battle:
Apply 2 stacks of The Sweet Spot to all enemies. Resistance allies gain Tenacity Up for 2 turns.UNIQUE: The Sweet Spot
FINAL TEXT: At the start of battle, if all allies are Resistance, the StarFortress is immune to critical hits for 1 turn. The StarFortress gains Taunt for 1 turn if an ally with Deflector Shield receives damage from an enemy. If the StarFortress loses Taunt it gains Taunt for 1 turn if it didn't already have Taunt and if another Resistance ally has Deflector Shield. While the StarFortress has Taunt it has 100% counter chance.
Whenever the StarFortress gains Foresight, the StarFortress dispels it and gains Critical Hit Immunity for 2 turns instead.
Whenever a Resistance ally deals damage to an enemy, they apply a stack of The Sweet Spot (max 5) until the end of the encounter or the StarFortress is defeated.The Sweet Spot:
Increased effects from abilities that utilize The Sweet Spot
Nobody with a sane mind has ever asked for "more utility" for Rose nor will.
Well done Devs!
And now, I may be blind, but does it say anywhere when the chases will start?
Speak for yourself. She's a forced farm for a key meta character. Adding value to these characters is exactly what people should want CG to do!
Thanks @CG_Doja_Fett_MINI, this looks great!
Every word you just said is wrong
You could even say... Every word of what they just said was wrong.
CG: Three, take it or leave it.
Jokes aside, it looks good, but I’d have liked the ability to drop 5-10 bombs on someone.
Damages once, inflicts target lock and gain 15% protection if enemy has 5 stacks
My guess as well, but it is NOT what is says. As it stands right now a counterattack will not deal damage.
(right now the text is: FINAL TEXT: If it's the StarFortress' turn, deal Physical damage twice. Inflict Target Lock for 2 turns. If the target enemy has 5 stacks of The Sweet Spot, recover 15% Protection.
There's language like this in JMK's kit, and I still don't understand it. How can I lose Taunt if I didn't already have it? What does this mean?
1. Another unit gives it a locked Taunt buff on top of its existing taunt, so it won't gain a stack of dispellable taunt via unique
2. Some other unit's unique gives taunt as soon as it loses its taunt, so you will now have 1 stack of taunt
Did you mean *isn’t*? Because on my read through it sounds like this ship won’t help you get to ultimate sooner. Cooldown is reduced by using a special when you have foresight, the unique here immediately removes foresight and adds crit immunity. It’s a good way to keep the ultimate balanced where it was and something I predicted (a mechanic similar to wrecker consuming stealth).
Cantina Battles are rewarding bonus drops from 2/25 through 3/01
Is the event today or on the 25th? If it's today, could these be announced in advance next time? Already used my cantina refreshes...
Concussion Mines explode after 1 turn, according to B-28 Bomber's kit, so maybe 1 turn?
If not, it would be great for players who don't have him at 7 stars to get 84 shards from the calendar vs 42 even though he'll probably become accelerated the first week of March.