Love that Resistance and FO are getting taunting tanks but there's a few more ships we need to diversify Fleets. It's so stale and boring with the current meta being so OP.
Here's a few ideas:
B-wing with pilot. Glass cannon that has high speed, high evasion, and powerful attacks.
A-wing with pilot. High speed, decent armor and evasion, maybe not a heavy hitter.
Tie Defender. Enough said!
Separatist Droid TriFighter or HMP gunship
Naboo N-1 Starfighter
#1 pick.... Luke's X-Wing!!!
There's a plethora of more ships but those are a few we could start with. Special pilots don't have to be that great as characters (same caliber as (esistance Pilot, Tie pilots)
Fleets has a lot of potential. Awesome that we have the Executor but that shouldn't be the only fleet that's competitive. Mace, Holdo, Tarkin, Hux....Not great or competitive command ships. Even Ackbar and Thrawn have gone down in usefulness. If you add more ships we'll play fleets more.
Be careful what you wish for. SInce they have omega, the Naboo starfighter would likely comes with 8 year old anakin....his basic is saying 'yippee!' and having all opponents cringe in pain for 1 turn.
We already have an Imperial Shuttle w/ Palp/RoyGd for crew.
I think Body was a Cargo pilot wasn't he?
Regardless there are some really basic options that need to be considered for the factions with Multiple Cap Ships.
Empire:
TIE Interceptor
TIE Defender
TIE Advanced V1 (Inquisitor Model)
TIE Heavy
Skipray Blast Boat
Galactic Republic
Torrent Fighter
V-Wing
Clone Z-Headhunter
Jedi Fighters for various GR Jedi.
The Rebels are already sitting at 8 Fighters for 1 Capital Ship so as much as I'd like them, I don't think its needed unless we get another Rebel Cap Ship.
Resistance could use a crewless-B-Wing / A-Wing to flesh out that fleet.
Maybe Leia's shuttle craft.
To me the best option with FO is still to give Finalizer some Synergy w/ Sith ships ala "Final Order"
The SE duo would fill out the faction just fine if needed.
Love that Resistance and FO are getting taunting tanks but there's a few more ships we need to diversify Fleets. It's so stale and boring with the current meta being so OP.
Here's a few ideas:
B-wing with pilot. Glass cannon that has high speed, high evasion, and powerful attacks.
A-wing with pilot. High speed, decent armor and evasion, maybe not a heavy hitter.
Tie Defender. Enough said!
Separatist Droid TriFighter or HMP gunship
Naboo N-1 Starfighter
#1 pick.... Luke's X-Wing!!!
There's a plethora of more ships but those are a few we could start with. Special pilots don't have to be that great as characters (same caliber as (esistance Pilot, Tie pilots)
Fleets has a lot of potential. Awesome that we have the Executor but that shouldn't be the only fleet that's competitive. Mace, Holdo, Tarkin, Hux....Not great or competitive command ships. Even Ackbar and Thrawn have gone down in usefulness. If you add more ships we'll play fleets more.
The A-wing and B-wing you describe seem completely opposite of what they are to me.
B-wing is not fragile or highly agile. A heavy hitter for sure, but maybe not a taunt.
A-wing is super fragile and would be the one for high evasion. I'd make A-wing a support that buffs the fleet with maybe foresight to show its interceptor roots, running interference for the team. Not a heavy hitter though, but concussion missiles might be another way to support the fleet with some debuffs.
Red5 red5 red5
CLS(or farmboy since it was his era) and R2 pilots
Trench run special ability can push back enemy capital ship ultimate ability (doubled for deathstar)
Starting to think everyone who works at CG is 15 years old, never seen original trilogy and only seen the cartoon series!
Could even have cross faction ships like Tantive IV covering rebel and resistance, and how we dont have a hammerhead ingame yet is almost as amazing as the none appearance of Jabba the Hutt
.
To me the best option with FO is still to give Finalizer some Synergy w/ Sith ships ala "Final Order"
The SE duo would fill out the faction just fine if needed.
Wow. That is brilliant.
Its so easy to do (instead of a whole sith remainder fleet) and makes sense.
First Order (Sith):
Rise of the Skywalker - TIE-Dagger (Crewless - Attacker OR Sith/Red Trooper)
Resistance:
Rise of the Skywalker - Rest A-Wing (Crewless - Attacker)
Rise of the Skywalker - Rest B-Wing (Crewless - Support)
Rise of the Skywalker - Rest Y-Wing (Crewless - Tank)
Separatists:
Revenge Of The Sith - Tri-Fighter (Crewless - Attacker)
The above additions allow for full fleets for Executrix & Chimera as a Pure Empire fleet & a Mixed Empire/Inquisitor/Sith fleet
Allows the Republic to fill out 2 fleets for Negotiator/Endurance & 1 for Resistance
Brings Separatists & FO up to 6 each with room to expand or use extra ships.
EbonHawk/Lando could go with the BHs.
A spare Rebel over to Resistance, etc etc.
******************
I'd love a 2nd Rebel fleet built around the Rogue-1 capital ship OR the Rebel HQ ship from before Home One, Liberty, I think?
Add Red-5-Xwing, A-wing, B-Wing, & Kyle's Ship
Give that one some direct synergy w/ the Rogue-1, Phoenix, & A-Wing/Y-Wing designs.
Leave the X-Wings, B-Wing, Falcon, & Kyle w/ Home-1
But really, that is more a "Want" where the top list is a "NEED"
Imperial Tie Pilot #2-3-4-5 doesn't sound like fun characters to me.
I'm fine w/ Crewless ships mixed in with Crewed ships.
It eases the gear crunch & apparently was easier to design since the stats are all in the ship & not compensating for all the stuff that affects a ship when it has a live pilot w/ mods, gear, & ability levels.
Replies
I think Body was a Cargo pilot wasn't he?
Regardless there are some really basic options that need to be considered for the factions with Multiple Cap Ships.
Empire:
TIE Interceptor
TIE Defender
TIE Advanced V1 (Inquisitor Model)
TIE Heavy
Skipray Blast Boat
Galactic Republic
Torrent Fighter
V-Wing
Clone Z-Headhunter
Jedi Fighters for various GR Jedi.
The Rebels are already sitting at 8 Fighters for 1 Capital Ship so as much as I'd like them, I don't think its needed unless we get another Rebel Cap Ship.
Resistance could use a crewless-B-Wing / A-Wing to flesh out that fleet.
Maybe Leia's shuttle craft.
To me the best option with FO is still to give Finalizer some Synergy w/ Sith ships ala "Final Order"
The SE duo would fill out the faction just fine if needed.
The A-wing and B-wing you describe seem completely opposite of what they are to me.
B-wing is not fragile or highly agile. A heavy hitter for sure, but maybe not a taunt.
A-wing is super fragile and would be the one for high evasion. I'd make A-wing a support that buffs the fleet with maybe foresight to show its interceptor roots, running interference for the team. Not a heavy hitter though, but concussion missiles might be another way to support the fleet with some debuffs.
CLS(or farmboy since it was his era) and R2 pilots
Trench run special ability can push back enemy capital ship ultimate ability (doubled for deathstar)
Starting to think everyone who works at CG is 15 years old, never seen original trilogy and only seen the cartoon series!
Wow. That is brilliant.
Its so easy to do (instead of a whole sith remainder fleet) and makes sense.
- Grand Admiral Thrawn
Totally different imperial shuttle used in Rogue One though. Zeta-class heavy Cargo Shuttle.
https://starwars.fandom.com/wiki/Zeta-class_Heavy_Cargo_Shuttle
- Grand Admiral Thrawn
47 Fighters for 9 Cap Ships = 5.22 ships per Fleet
Lets see now this lays out by faction
Negotiator + 7
Ani-ETA, BTL-Ywing, Umbaran
Ahsoka-ETA, Rex-ARC, Sgt-ARC, Plo-JSF
Home One + 7
Han-MilFal, Biggs Xwing, Rebel Ywing
Wedge-Xwing, Cas-Uwing, Bist-Uwing, Phant-2
Executrix + 7
TIE-Adv-x1, TIE-Bomber, Imp-TIE
Emp Shuttle, Gauntlet, TIE-Reaper, TIE-Interceptor-Proto
Executor + 5
HoundsTooth, RazorCrest, XanaduBlood
Slave-1, IG-2000
Malevolence + 5
Hyena, Vulture, Sun-GSF
Spy-GSF, Soldr-GSF
Finalizer + 5
TIE-Silencer, Cmd Shuttle, TIE-Esch
FO TIE, FO SF TIE
Raddus + 4
Rey-MilFal, StarFort Poe X-Wing
Rest-Xwing
Endurance + 4
Consular-JSF, Lando-MilFal, Ghost
Ebon Hawk
Chimera + 3
SE-Fighter, SE-Bomber, Scimitar
******************
Lets face it, those last 2 fleets are a joke.
They can't even clear a bad attack that only killed a couple ships.
And there are rumors of a 10th cap ship ?!?!?!
*******************
Instead how about we add a dozen+ new ships:
We can even make it some really easy to use ships that we either already have graphics for &/or are seen in major canon SW productions.
Empire:
Return of the Jedi - TIE-Interceptor (Crewless - Attacker)
Rebels - TIE-Advanced-v1 (Sister/Brother/Grand Inquisitor - Support)
Rebels - TIE-Defender (Crewless - Tank)
SOLO - TIE-Heavy (Crewless - Attacker)
Galactic Republic:
Phantom Menace - Naboo Fighter (Crewless - Attacker)
Clone Wars - V-Wing (Crewless - Attacker)
Clone Wars - Torrent V-19 (Crewless - Attacker)
Clone Wars - Z95 Headhunter (Crewless - Tank/Support)
Revenge Of The Sith - ARC-170 (ARC Trooper - Tank)
Clone Wars/BadBatch - Marauder (Tech, Hunter, & Wrecker - Tank/Support)
First Order (Sith):
Rise of the Skywalker - TIE-Dagger (Crewless - Attacker OR Sith/Red Trooper)
Resistance:
Rise of the Skywalker - Rest A-Wing (Crewless - Attacker)
Rise of the Skywalker - Rest B-Wing (Crewless - Support)
Rise of the Skywalker - Rest Y-Wing (Crewless - Tank)
Separatists:
Revenge Of The Sith - Tri-Fighter (Crewless - Attacker)
The above additions allow for full fleets for Executrix & Chimera as a Pure Empire fleet & a Mixed Empire/Inquisitor/Sith fleet
Allows the Republic to fill out 2 fleets for Negotiator/Endurance & 1 for Resistance
Brings Separatists & FO up to 6 each with room to expand or use extra ships.
EbonHawk/Lando could go with the BHs.
A spare Rebel over to Resistance, etc etc.
******************
I'd love a 2nd Rebel fleet built around the Rogue-1 capital ship OR the Rebel HQ ship from before Home One, Liberty, I think?
Add Red-5-Xwing, A-wing, B-Wing, & Kyle's Ship
Give that one some direct synergy w/ the Rogue-1, Phoenix, & A-Wing/Y-Wing designs.
Leave the X-Wings, B-Wing, Falcon, & Kyle w/ Home-1
But really, that is more a "Want" where the top list is a "NEED"
I'm fine w/ Crewless ships mixed in with Crewed ships.
It eases the gear crunch & apparently was easier to design since the stats are all in the ship & not compensating for all the stuff that affects a ship when it has a live pilot w/ mods, gear, & ability levels.
Actually surprised that that have allowed relic for crewless ships
FYI, we asked for more crewless ships so that we didn't have to level up more, otherwise useless, pilots.
In fact a half dozen more crewless ships is exactly what we need right now.
Crew: Iden Versio
Aayla Secura's Jedi Starfighter
Crew: Aayla Secura
Yoda's Jedi Starfighter
Crew: Grand Master Yoda
Twilight
Crew: General Skywalker
LAAT Gunship
Crew: CC-2224 "Cody"
Outrider
Crew: Dash Rendar
Invincible (Capital Ship)
Crew: Admiral Trench
Endar Spire (Capital Ship)
Crew: Bastila Shan
Ravager (Capital Ship)
Crew: Darth Nihilus
Givinex-class Fanblade Starfighter
Crew: Asajj Ventress
Geonosian Solar Sailor
Crew: Count Dooku
LMAO, LOLOLOLOLOLOLOL.
THIS is what you think the game need?
A whopping 8 more fighters.
And THREE new Cap Ships when we don't have fighters for them as it is?