So one of the biggest complaints towards CG is the unnecessary 'gear crunch'.
Mark 5 stun guns and Mark 3 Carbantis were (I guess still can be to a degree) a real pain to obtain in the amounts needed. So....(to a degree) CG acknowledged it was a problem and fixed it.
However, if feels to me that Mk5 SG and Mk3 Carbs gear crunch was nothing compared to the new gear crunch that CG have created.
Anybody farming characters that have come out in the last 18 months (which I guess is everybody who isn't new) is feeling the Mk9 Kyrotech battle computers and especially the Mk7 Kyrotech shock prods.
So.......CG are aware of the problem (they're selling packs for them after all) yet..........another new character (50R-T) and yet another new character that needs both from Gear 8 onwards ............
What are you playing at CG? I've literally got 36 characters totally stalled on Mk7 Kyrotech shock prods right now (from gear 8 (so will need hundreds) to gear 12)...........I never had the problem to this degree with stun guns and carbantis. You've unnecessarily created this issue. Or purposely for income, even though it was a massive complaint?
STOP RELEASING CHARACTERS THAT NEED Mk7 Kyrotech shock prods PLEASE........... or at the least until G12......
I see.....................then can I request a total easing of Mk7 Prods and Mk9 battle computers, to be replaced with a new piece of gear that'll become an even worse gear crunch.
Then I'll complain about that in 18 months when the new made up droid F4R-CE is released?
If you want an unlimited resources environment, many ppl can give you tips on what other mobile apps to spend your time with.
No, this is not an hostile reply, but you should seriously ask yourself if a mobile game is worth this much frustration.
What is a desaster is that new characters require also large amounts of carbanti and other older gear, that is still a bottleneck for old characters. And even without the new characters, it takes years to get all characters needed for legends geared.
Each new toon not only ask for 500 kyros on total, also a lot of carbantis and more. Gear economy it's non existent
I can say with certainty that my influx of carbantis and stunguns has significantly increased since the alleviated the gear crunch for those. So something got fixed.
They have eased the Carbanti problem (so as I said fixed it to a degree). I'm finding as a player that isn't gearing many older characters, but I am gearing up a lot of the newer characters. That I don't have to wait long for the carbantis I need (unlike before). Maybe a day at worst. However the shockprods........... It'll take months to clear my backlog and by then I'll have an even bigger backlog!
How was the Carbanti influx increased?
They are e.g. added to the prize box you get when you've done all your dailies.
No, it's increasing the complexity of choices/decisions you have to make. The influx is a fact, it's not up for debate, it can be counted.
As for the bottleneck of kyros, it's practically the same, the bottleneck is getting increased if you choose to apply all kyros to all new toons. Or if you choose to spend crystals (which the influx also got increased) on other stuff than kyros.
So again, it makes the game a more difficult game, but if it only gives frustration, it's good to ask yourselves if this game is for you.
Blood clots can become a more serious bottleneck, you know 😉
Wouldn't that include all gear? Why call out Carbanti in particular?
Because we're talking about the increased carbanti influx