Kit Reveal: Raven's Claw

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CG_Tusken_Meathead
332 posts EA Community Manager
edited July 2022
[Developer Insights - Kit Reveal ]


UNIT NAME: Raven's Claw
ALIGNMENT: Light
CATEGORIES: Support, Jedi, Rebel
A Rebel ship crewed by Kyle Katarn that is able to dictate the flow of battle


ABILITIES:

BASIC: Force-Guided Laser Cannons
nkutiby64v8d.gif

Final Text: Deal Physical damage to target enemy. If Raven's Claw had Foresight at the start of turn, attack a second time and dispel all buffs on the target enemy.

Target Lock: Call another random non-Scoundrel Rebel ally to assist

SPECIAL 1:Out of the Sun (CD=4)
ffx2q9f0jfoh.gif

Final Text: Deal Physical damage to all enemies and remove 50% Turn Meter from the target enemy. If Home One is the allied Capital Ship, instead remove 100% Turn Meter and inflict Daze and Target Lock for 2 turns to the target enemy.

UNIQUE: Battle Flow Manipulation

Final Text: At the start of battle or when Reinforced, for each other active non-Scoundrel Rebel ally, Raven's Claw gains 40% Max Health for the rest of battle. Raven's Claw's attacks can't be evaded. Non-Scoundrel Rebel allies gain 10% Offense. If Home One is the allied Capital Ship:
  • Non-Scoundrel Rebel allies instead gain 30% Offense
  • A random non-Scoundrel Rebel ally who didn't have Defense Up gains Defense Up for 1 turn at the start of each enemy's turn
  • If a non-Scoundrel Rebel ally without Defense Up is damaged by an enemy attack, that enemy is inflicted with Defense Down for 1 turn, which can't be resisted



Unique 2: Guiding Foresight

Final Text: Whenever an allied non-Scoundrel Rebel ship assists another non-Scoundrel Rebel ship, it gains Foresight for 2 turns. Allied non-Scoundrel Rebel ships with Foresight can ignore Taunt effects. If they attack an enemy without a Taunt effect their Foresight is dispelled. If Raven's Claw starts its turn with Foresight, inflict Target Lock on a random enemy who didn't already have it for 2 turns, which can't be resisted. If Home One is the allied Capital Ship:
  • Whenever Foresight expires on a non-Scoundrel Rebel ship, that ship gains Offense Up for 1 turn
  • Whenever an enemy is inflicted with Target Lock, Raven's Claw gains Foresight for 2 turns
  • While Raven's Claw has Foresight it has +50 Speed

Reinforcement- Your Shields Will Fall

Final Text: Enter Battle: Raven's Claw gains Critical Damage Up and Stealth for 2 turns, and target enemy is inflicted with Vulnerable for 2 turns, which can't be resisted.

Replies

  • TargetEadu
    1513 posts Member
    Which Rebel ships are Scoundrels, again? Seems kinda specific.
  • TargetEadu wrote: »
    Which Rebel ships are Scoundrels, again? Seems kinda specific.

    Han's Falcon & Dash's Outrider for starters.
  • Jakdnels
    786 posts Member
    Liklik113 wrote: »
    Is this Content?

    It's 1000% better than datacrons
  • crzydroid
    7254 posts Moderator
    I thought Kyle was on the Moldy Crow.
  • Dev Insight picture has a Bounty Hunter Tag, but it is not mentioned in the Kit Reveal... which one is accurate?
  • Gurken
    59 posts Member
    Why another rebel when there are MULTIPLE INCOMPLETE FLEETS? And why hint at another rebel capital ship which only further contributes to the problem? Listen to us, we want more ships for the incomplete fleets
  • Iy4oy4s
    2923 posts Member
    edited July 2022
    Gurken wrote: »
    Why another rebel when there are MULTIPLE INCOMPLETE FLEETS? And why hint at another rebel capital ship which only further contributes to the problem? Listen to us, we want more ships for the incomplete fleets
    Why all the specific call outs to Home One? There isn’t another Rebel capital ship.
    What a profound question

    So they have ships you will need to have starred up for the Profundity. Get your Outrider ready.
  • LendersQuiz
    1161 posts Member
    Can we PLEASE save our fleets the way we do squads. GAC is a good start but this QOL has been asked for since the days of four capital ships....and now soon to be TEN!
  • rm1969
    15 posts Member
    My alt account would love if we doubled drop rate on ships finally. It’s near impossible to farm ships early on.
  • flux_rono
    2112 posts Member
    FigrinDan wrote: »
    Dev Insight picture has a Bounty Hunter Tag, but it is not mentioned in the Kit Reveal... which one is accurate?

    pretty sure its meant to say lightside and not bounty hunter
  • Seems they want falcon and outrider to go with profundity. Interesting
  • The requirements for that new cap ship will be interesting
  • Oh yay. More ships for the executor 😒. But in reality: GIVE US THE RAVAGER!! We want KOTOR 2 Content!
  • joelgs23
    251 posts Member
    Liklik113 wrote: »
    Is this Content?

    No, it's a new game mode. :)

  • Xcien
    2436 posts Member
    Can we PLEASE save our fleets the way we do squads. GAC is a good start but this QOL has been asked for since the days of four capital ships....and now soon to be TEN!

    This. If CG can spare their time and resources on the Datacrons that nobody wanted or asked for, then I’m sure they can find time to finally implement fleet loadouts.
    I've found this whole experience to be very enlightening.

    Thank you for evaluating. Your feedback is appreciated.
  • Ausugn
    8 posts Member
    I love the Raven's Claw. Hopefully it keeps Home One viable when many of the good rebel ships are put on a team with the Profundity.
  • ShaggyB
    2390 posts Member
    crzydroid wrote: »
    I thought Kyle was on the Moldy Crow.

    Yeah i was a bit bummed it wasnt that ship
  • Is this a 3 or 4 star unlock?
  • Mohrg
    197 posts Member
    So if Jan Ors was the pilot of the Raven Claw, why not go with the Mouldy Crow, and add her and the Claw later? this just means we will never get the Crow now without a second Kyle.
  • KuroNeko
    54 posts Member
    Mohrg wrote: »
    So if Jan Ors was the pilot of the Raven Claw, why not go with the Mouldy Crow, and add her and the Claw later? this just means we will never get the Crow now without a second Kyle.

    This suggests we get a second (more powered) Kyle, with the Mouldy Crow as his ship. More to unlock, more $$$ for CG.
  • Mohrg wrote: »
    So if Jan Ors was the pilot of the Raven Claw, why not go with the Mouldy Crow, and add her and the Claw later? this just means we will never get the Crow now without a second Kyle.

    Or just Jan?
  • kiar1404
    241 posts Member
    OK ... Han's Millennium Falcon will go to reinforcement on Home One-Fleets ... or maybe if we really get Raddus' Profundity - there will be 2 Rebell-Fleets ... we will see
  • Gorgus
    122 posts Member
    kiar1404 wrote: »
    maybe if we really get Raddus' Profundity - there will be 2 Rebell-Fleets ... we will see

    I think the addition of Raddus and the Q&A of the dev post makes it pretty certain we’re getting Profundity
  • Ultra
    11452 posts Moderator
    KuroNeko wrote: »
    Mohrg wrote: »
    So if Jan Ors was the pilot of the Raven Claw, why not go with the Mouldy Crow, and add her and the Claw later? this just means we will never get the Crow now without a second Kyle.

    This suggests we get a second (more powered) Kyle, with the Mouldy Crow as his ship. More to unlock, more $$$ for CG.

    Was mouldy crow his later ship?
  • chionophile
    1097 posts Member
    Ultra wrote: »
    KuroNeko wrote: »
    Mohrg wrote: »
    So if Jan Ors was the pilot of the Raven Claw, why not go with the Mouldy Crow, and add her and the Claw later? this just means we will never get the Crow now without a second Kyle.

    This suggests we get a second (more powered) Kyle, with the Mouldy Crow as his ship. More to unlock, more $$$ for CG.

    Was mouldy crow his later ship?

    Crow was first; it was destroyed in Dark Forces II. The Raven's Claw was their ship in Jedi Outcast and Jedi Academy. Jan Ors piloted both ships for him. They certainly could have done the Crow crewed by Katarn, then the Claw crewed by Ors. But it also doesn't really matter if they do it the other way around either (like they apparently are), they both used both ships.
  • this makes me think they might do a ship for all of the starkiller requirements, and potentially they might do an event for starkillers ship using these requirements.
  • I might have missed it, but what energy is needed for the galactic chase ?
  • So, if no enemies are taunting rebels always lose foresight on their turn?
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