So which developer

Do we have to thank for the **** of the Profundity ‘event’?

Clearly you guys have long ago forgotten that this is supposed to be a game, not an activity where your throw your phone against the wall for five hours.

Replies

  • Ultra
    11491 posts Moderator
    Games are supposed to be challenging, not something you put on auto and keep it in the background
  • Ultra wrote: »
    Games are supposed to be challenging, not something you put on auto and keep it in the background

    Games are also supposed to be fun and not just called fun in a press release.

    RNG and TM Loading being added to events isn't increasing skill-based challenge, it's increasing gambling-based challenge, which is the lazy and lame way to try to make something challenging.

    The Malak event was outstanding in this regard because you had to think and use certain abilities in a certain format. THIS is the opposite. Purely about restarting 5, 10, 25, 30 times until you get the best RNG possible in order to complete the event. That includes having to restart because the AI takes 2-3 turns before the player gets to and destroys one of your ships and you haven't done anything yet.

    Restarting due to crap RNG that's 90% of the difficulty of an event over and over isn't fun, there's no challenge there (other than not literally throwing your phone against the wall). "Okay so this time, just add 100% more of everything and have them all go 3 times before the player. That'll be fun, right?" How 'Bout NO!
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