Just finished up my first Profundity bonus tier after many tries. Just wondering out loud here why it's built to require so many attempts. I might have been tempted to throw down some crystals to refresh it but I'm less interested now that I've played through it once. Which makes me wonder - why CG did you make this thing so annoying? It's not a pay-wall. It's not fun, or more fun since it's more difficult. It comes after months of farming so it seems like a kick in the "pick your pun".
Is it simply so someone will pay 1250 crystals rather than 999? That's a lot of added aggravation for your user community for 251 extra crystals per try? That doesn't seem like it's the answer.
Is it just to bump up the time a player plays the game? Maybe but it also doesn't seem to add up.
Or am I just the Outlier here and everybody else really likes it? It feels like the same blueprint as Executor, and how many people go back and play that mode "just for fun"
I'm guessing nobody.
Or to make people gear up their crew out of frustration. Either way spending more resources translates to more profit for CG.
For those of us F2P, IMHO having an event be challenging makes it feel more rewarding when you finish it. GI's hour long slog was probably over the top, but if an event is so easy you can hit 'auto' and walk away with a legend/GL/'GL ship' in a minute, it feels less.... legendary. The battle should be epic.
Even though we all knew Obi Wan would beat and dismember/scar Vader in their duel, I'd bet very few people walked out to get popcorn instead of watching their epic (if drawn out and pre-determined) battle on Mustafar.
That's cute. I've spent an hour on tier 1. Currently frozen on it when I tried to retreat because I was going to lose.
Tier 1 fortunately only took me two tries. 6 on tier 2, about as many on tier 3, maybe a few less on 4. I still haven't beaten bonus tier, despite buying two extra packs to get to 5*.
Also realizing that if I hadn't spent 5,000 crystals on 9,900 shard shop currency yesterday, I'd have enough to max through packs and not play the bonus tier at all.
You can still lose if RNG gives you absolutely no assists.
I have to say the inability to use your Han's Falcon in the event is one of CG's worst decisions.
Where does it rank against creating a forum?
I spent an hour each on t1 and t2, and then t3 and t4 were one and done. Bonus tier took 4 tries. Only have 6k crystals so probably not going to refresh at all. I'll get it when I get it.
Extra amusing after their whole "we want you to r9 Raddus so you get the chance to use the fleet at its full potential" nonsense.
I had almost 30k crystals this morning, played bonus tier about 1.5 hours to get the 90 shards needed for 7*. I actually lost once even after my ult. I got to where I would restart if I didn't get XB down before his debuff came off, or if either tank died. Rough way to start a morning.
Profundity needs assists to get to ultimate. If you don’t get them, Exec can beat you to it. Or Slave 1 can nuke your squad with his AoE bomb.
Still, that's a pretty good win rate (70%) considering this is probably tuned to be a more difficult event. Once I had the strategy down, I found it to be the easiest of the tiers. I'm also happy I didn't unnecessarily gear up Kanan and Zeb, who remain at lowly G8
Bingo. I went from unlock to 7* today and the bonus tier took me almost 3 hrs to do all of them to 7* (or get 50 shards away from 7* because you have to buy the last 50 if you want 7* immediately). It’s not that it’s hard, just super super annoying to start battle, try to kill XB, fail to do so before he loses mark, restart…over and over and over again. It was one of the least pleasurable experiences I’ve had with this game.
If there was a standard, people wouldn't refresh as much, wouldn't spend as many crystals, wouldn't frustration purchase, and so on. They want you to gamble resources, time, and money to try winning because it's easier to program "RNG" than it is to program in something that takes skill or a strategy.
Heal special when no one needs healing is counter intuitive to start, but I'd say 70-80% success rate.
Well, I don't know about whether disallowing the Falcon is worse than creating the forum in general, but it's definitely not as bad as the decision that they made when they allowed me to start posting here.
But with every bump in CapShip power it does get a little easier, so y'all have that to look forward to.
For some bizarre reason (likely RNG), I actually had a harder time as I increased the Prof stars making my way through the event. I was all excited when I got to 5 and 6 stars thinking there’d be less RNG, but alas…I actually lost more at 6* than 4*.
Thankful to be done with it.