Overhauling TW

I think with a little effort CG could make Territory wars one of the most exciting game modes to play. Im sure the logistics are a nightmare but I propose CG expand TW into a 3 guild struggle for power. Leave the zones the same and let us attack both opposing guilds at the same time.

Replies

  • TVF
    33712 posts Member
    I can't wrap my head around how this would work
    The CGDF requests that CG takes away everyone's Extra Life Charity Event rewards. We don't deserve them. https://discord.gg/AmStGTH
  • TW matchmaking already struggles trying to find an even matchup between 2 guilds. 3 sounds like a nightmare.
  • StarSon
    6645 posts Member
    TVF wrote: »
    I can't wrap my head around how this would work

    I would assume like the Disney game, since that's how their 'TW' works.
  • TVF
    33712 posts Member
    Since I've never played it I still don't get it.
    The CGDF requests that CG takes away everyone's Extra Life Charity Event rewards. We don't deserve them. https://discord.gg/AmStGTH
  • StarSon
    6645 posts Member
    TVF wrote: »
    Since I've never played it I still don't get it.

    It's been a while, but it was a triangular field. Each guild set defenses, and at the start you attack. Clearing a territory means it's now yours, and you gain points for holding it for so long. Don't remember what happens to defenses when you take over a territory. Similar to Forge of Empires if you ever played that.
  • TVF
    33712 posts Member
    StarSon wrote: »
    TVF wrote: »
    Since I've never played it I still don't get it.

    It's been a while, but it was a triangular field. Each guild set defenses, and at the start you attack. Clearing a territory means it's now yours, and you gain points for holding it for so long. Don't remember what happens to defenses when you take over a territory. Similar to Forge of Empires if you ever played that.

    I thought of a triangular field but OP said "leave the zones the same"
    The CGDF requests that CG takes away everyone's Extra Life Charity Event rewards. We don't deserve them. https://discord.gg/AmStGTH
  • StarSon
    6645 posts Member
    TVF wrote: »
    StarSon wrote: »
    TVF wrote: »
    Since I've never played it I still don't get it.

    It's been a while, but it was a triangular field. Each guild set defenses, and at the start you attack. Clearing a territory means it's now yours, and you gain points for holding it for so long. Don't remember what happens to defenses when you take over a territory. Similar to Forge of Empires if you ever played that.

    I thought of a triangular field but OP said "leave the zones the same"

    Oh, yeah, that wouldn't really work. If you're going to add a third guild you have to change the map.
  • StarSon wrote: »
    TVF wrote: »
    StarSon wrote: »
    TVF wrote: »
    Since I've never played it I still don't get it.

    It's been a while, but it was a triangular field. Each guild set defenses, and at the start you attack. Clearing a territory means it's now yours, and you gain points for holding it for so long. Don't remember what happens to defenses when you take over a territory. Similar to Forge of Empires if you ever played that.

    I thought of a triangular field but OP said "leave the zones the same"

    Oh, yeah, that wouldn't really work. If you're going to add a third guild you have to change the map.

    They don’t have to change the map but of course it may be easier to change the map completely than overhaul the framework to change the angle at which you see the TW board.
  • This is probably the worst idea ever, why would you let 2 guilds gang up on another one? The top level of the TW would just be alliances ganging up on single guilds.
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