Since there are no personal rewards on the classic raids, you shouldn't have to wait two full days for rewards.
From my understanding, the reason the Krayt dragon raid lasts 2 full days is because of personal rewards.
For those guilds running the classic raids, making the raid last a full two days Is just unnecessary.
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This is a redundant feature, especially as these raids are finished so quickly and now all I can do for 2 days is watch the end animation over and over. Just bring back the sim.
Myself and my guildmates all feel cheated over this, as they were a nice source of background gear that helped members of all abilities grow. Instead, we’ve been hit by the bait and switch. A shiny new raid to distract us while we’re forced to reduce the number of raids we can do per week.
There, I fixed it for you.
Honestly, this is purely up to the guilds themselves if they haven't implemented it themselves. We always had the rule to wait 45 minutes after the Raid started before submitting your score/solo run as to give everyone the chance to get points in.
Maybe I misunderstood how the legacy raids now function. I thought everyone gets the same rewards from the guild track, and there’s no individual track?
From that I thought the OP was saying they’ve maxed the guild track and no one can get those rewards until the raid finishes, 48 hours after it launched and it’s now a waste of time for them, and their guild. Or did I miss something?
I just don’t understand the thought process of removing gameplay and replacing with a relatively unplayable mode, and then leaving us all waiting days for it to start again.
It’s just painful and really testing the patience in an already very slow burning game.
I think “kinda trash” was their theme with this update though
Similar to arena rewards.
Since they are now giving 80% less rewards, at least they could be over faster.
And this is not problem at all. If Only One Raid rule wouldn't be rollbacked this mean nothing.
Rewards is much bigger issue.
True it’s minor. But I for one would rather wait 24 hours after the raid with rewards in hand than sit for 24 hours waiting to start a raid we already started.
And especially with the new rewards system it’s not like we need a sign up phase.
except that the period for everyone to earn rewards is the 48 hour window to attack, not the 24 hour window where no one can do anything.
We just sit here waiting for the timer to run out. Having the ability to launch 2 would at least let me launch the sith raid. I still have 5 hours until the raid expires. Plus the rewards do suck and I may not feel the credit thing but the gear I am feeling. I also feel like it was a missed opportunity to not have Cobb Vanth as a reward, he could have been under mando category so he can be part of the raid since he fought the dragon. ( i know he wasnt a mandolarian but he did fight the dragon and he certainly doesnt fit the other groups). Or just let him be an exception to the requirements.
No, you are not wrong, that is how it works now. What I meant was before, every guild could have made a rule about not finishing a Raid too early.
I think at least a small reason why the Raids are now running for the total amount of time is because there were always some comments about people before whom could not get points in Raids because they were closed too fast by their guild members.
The thing is, you don't have to hit to get rewards. I get what you are saying, but we dont need two days to hit it, since you don't have to hit it to get rewards anymore.
You don't have to attack to get rewards anymore. Only in the Krayt Dragon Raid, do you lose rewards for not attacking now.
So forcing everybody to wait two full days before receiving rewards, or being allowed to launch another raid is pointless and boring.