GBA Zetas

I'm working on my Geos for the TB, as well as my Galactic Republic on the side and eventually moving for Revan for the Krayt Raid.

Are the Zetas for GBA required for the event or should I leave them and look at getting my Zetas on GK and then moving towards my Old Republic/Jedi squad?

Here is my current roster if this helps:https://swgoh.gg/p/115575663/

Replies

  • nfidel2k
    559 posts Member
    Options
    Yes you want the zetas, especially if you’re talking about the wat mission
    Give a man a fish and you feed him for a day. Teach a man to fish and you feed him for life.
  • Hortus
    651 posts Member
    Options

    Are the Zetas for GBA required for the event ...?

    Here is my current roster if this helps:https://swgoh.gg/p/115575663/

    If you are talking about Wat mission then Brute summon zeta is important, and the second zeta is definitely optional but helps to complete mission faster, thus leaving less room for errors or bad luck. Also overall squad power needed is dependant on platoons which your guild can fill in TB.

    From my own experience, it was doable with G11-12 Geos without second zeta and minimal platoons, but I could afford pretty good mods since my account was already well-developed. For relatively new account this may be painful experience.
  • Options
    nfidel2k wrote: »
    Yes you want the zetas, especially if you’re talking about the wat mission

    Great, thanks for the advice
  • Options
    Hortus wrote: »

    Are the Zetas for GBA required for the event ...?

    Here is my current roster if this helps:https://swgoh.gg/p/115575663/

    If you are talking about Wat mission then Brute summon zeta is important, and the second zeta is definitely optional but helps to complete mission faster, thus leaving less room for errors or bad luck. Also overall squad power needed is dependant on platoons which your guild can fill in TB.

    From my own experience, it was doable with G11-12 Geos without second zeta and minimal platoons, but I could afford pretty good mods since my account was already well-developed. For relatively new account this may be painful experience.

    Yeh, I'm currently working on Sun Mac to get him to the required power and then GBA. Ill apply the first zeta and see how I get on from there and if I need to apply the second. Thanks for your input

  • Options
    Hortus wrote: »

    Are the Zetas for GBA required for the event ...?

    Here is my current roster if this helps:https://swgoh.gg/p/115575663/

    If you are talking about Wat mission then Brute summon zeta is important, and the second zeta is definitely optional but helps to complete mission faster, thus leaving less room for errors or bad luck. Also overall squad power needed is dependant on platoons which your guild can fill in TB.

    From my own experience, it was doable with G11-12 Geos without second zeta and minimal platoons, but I could afford pretty good mods since my account was already well-developed. For relatively new account this may be painful experience.

    Yeh, I'm currently working on Sun Mac to get him to the required power and then GBA. Ill apply the first zeta and see how I get on from there and if I need to apply the second. Thanks for your input

    You definitely don't need the second zeta for Wat mission. It helps with some of the RNG, but mods and strategy handle most of it. The second zeta is really only useful in the end game, but even that is niche. Like people that use Geos to clean up a solo Rey or LV...they need the extra damage, but anything below R5 its really unnecessary. G12 with the summon zeta is enough for a LONG time.
  • Options
    Piatz1019 wrote: »
    Hortus wrote: »

    Are the Zetas for GBA required for the event ...?

    Here is my current roster if this helps:https://swgoh.gg/p/115575663/

    If you are talking about Wat mission then Brute summon zeta is important, and the second zeta is definitely optional but helps to complete mission faster, thus leaving less room for errors or bad luck. Also overall squad power needed is dependant on platoons which your guild can fill in TB.

    From my own experience, it was doable with G11-12 Geos without second zeta and minimal platoons, but I could afford pretty good mods since my account was already well-developed. For relatively new account this may be painful experience.

    Yeh, I'm currently working on Sun Mac to get him to the required power and then GBA. Ill apply the first zeta and see how I get on from there and if I need to apply the second. Thanks for your input

    You definitely don't need the second zeta for Wat mission. It helps with some of the RNG, but mods and strategy handle most of it. The second zeta is really only useful in the end game, but even that is niche. Like people that use Geos to clean up a solo Rey or LV...they need the extra damage, but anything below R5 its really unnecessary. G12 with the summon zeta is enough for a LONG time.

    Great thanks, I'll keep that in mind
Sign In or Register to comment.