UNIT NAME: Mark VI Interceptor
PILOT: Sith Empire Trooper
ALIGNMENT: Dark Side
CATEGORIES: Attacker, Sith, Sith Empire
Key Attributes:
- Annihilate on Basic whaaaaaaaaat?!?! (Requires Sith Capital ship, wink wink nudge nudge)
- Devouring Swarm represents B1’s Battle Droid Battalion stacks, moar stacks = moar hits you can take
- Build stacks of Devouring Swarm to increase Offense!
- The more stacks of Devouring Swarm Mark VI has, the more negative effects Mark VI will devour onto enemy ships!
Inspiration:
- The Mark VI Interceptor was also referred to as the Supremacy-class Starfighter, a mainstay fighter in the Sith Empire
- Being a swarm-fighter we took inspiration from the B1 Battle Droid with its Droid Battalion ability, you’ll have stacks of Mark VIs that are destroyed 2 at a time every time you take damage, and a variety of ways to add more stacks.
- Ever since Boba Scion of Jango, the design team has had a running joke of adding Annihilate to a Basic ability. We need to find a new running joke now.
Strategy Tips:
- Mark VI Interceptor is a great reinforcement, and timing this reinforcement can impact when you can use the instant defeat
- Earn additional Devouring Swarm stacks through Defense Up and Retribution
- Works well with: TIE Dagger, Fury-class Interceptor, B-28 Bomber, Scimitar
FAQ:
If Sith Empire Trooper is a tank why is the ship the opposite?
Being a swarm-fighter, any individual fighter would be very easy to destroy, so we wanted to lean into its fragility with the Devouring Swarm ability and not the tankiness of the pilot. However, we added Sith Empire Trooper’s ability to ignore Protection when the unit has Retribution.
How do I earn the Mark VI Interceptor?
This is a Galactic Chase, you will be able to farm this ship on all Fleet Nodes
What are the full requirements for Leviathan?
- R9 Darth Revan
- R9 Darth Malak
- R7 Sith Empire Trooper
- R7 Sith Trooper
- R7 Darth Maul
- R7 HK-47
- R7 Bastila Shan
- R5 Sith Assassin
- R5 50R-T
- 7* Fury-class Interceptor
- 7* Mark VI Interceptor
- 7* TIE Dagger
- 7* B-28 Extinction-class Bomber
- 7* Scimitar
- 7* Sith Fighter
- 7* Ebon Hawk
(Unlocking the event will require ships at 4*, but in order earn enough shards to unlock Leviathan you will need the ships at 7*)
Have a question about Mark VI Interceptor’s Kit? Fill out this form here:
CLICK HERE
Question Deadline:06/07/2023, 10:59 AM PT
ABILITIES:BASIC: Deadly Stack
Final Text: Deal Physical damage to target enemy.
Mark VI Interceptor gains additional effects based on how many stacks of Devouring Swarm Mark VI has:
- -If below 10 stacks and another non-capital Sith Ship ally is active: gain 10 stacks of Devouring Swarm.
- -If above 20 stacks: gain Critical Damage Up for 2 turns.
- -If above 30 stacks: Shock to target enemy for 2 turns.
- -If above 40 stacks and the Capital Ship is Sith Empire and it's Mark VI Interceptor's turn: lose 40 stacks and instantly defeat target enemy.
Devouring Swarm: +2% Offense per stack
SPECIAL 1: Can't Outrun This - Cooldown 4
Final Text: Deal Special damage to a target enemy and call another ally to assist. Mark VI Interceptor gains Accuracy Up for 2 turns and 10 Speed (Max 100) and 10 stacks of Devouring Swarm for the rest of the encounter . All enemies are inflicted with Potency Down for 2 turns.
SPECIAL 2: The Devouring Sacrifice - Cooldown 3
Final Text: Deal Special damage to all enemies. All allies gain Tenacity Up for 2 turns.
If Mark VI Interceptor has more than 4 stacks of Devouring Swarm:
- -lose 3 stacks of Devouring Swarm.
- -Mark VI gains Retribution for 1 turn.
- -All allies gain Critical Chance Up for 2 turns.
- -Inflict enemies with Critical Damage Down and Speed Down, which can't be evaded or resisted, for 2 turns.
UNIQUE 1:Devastating Sensation
Final Text: At the start of battle, Mark VI Interceptor's Max Health is set to 1 and it has no Protection, which can't be prevented. Mark VI is immune to Damage Over Time, Max Health changes and Max Protection changes. Mark VI starts with 10 stacks of Devouring Swarm, and can't be defeated or destroyed while it has Devouring Swarm. When Mark VI Interceptor takes damage, it loses 2 stacks of Devouring Swarm and dispels all debuffs on itself. If Mark VI Interceptor has no stacks of Devouring Swarm, Mark VI is immediately destroyed. When Mark VI Interceptor has Retribution, its attacks ignores enemy Protection. When Retribution expires, gain 5 stacks of Devouring Swarm, doubled if dispelled. Whenever an ally gains Defense Up Mark VI Interceptor gains Accuracy Up and Advantage for 1 turn, and 2 stacks of Devouring Swarm.
REINFORCEMENT: The Supreme Empire
Final Text:Enter Battle Gain 5 stacks of Devouring Swarm for every other ally reinforced ship.
If the Capital Ship is Sith Empire: Mark VI Interceptor gains 30 stacks of Devouring Swarm instead for every other ally reinforced ship. Mark VI gains a stack of Ferocity for 2 turns.
Replies
Pretty sure its Fallen, but getting confirmation now
EDIT: It is NOT the Fallen version
R9 Malak and not R9 Malgus?
Now this ship also is 100x better.
Can the Sith fighter get an update please? The thing is so bad.
Bigger joke than having 5OR-T as a requirement for a Sith Empire fleet. What's wrong with them using the fallen version which actually makes sense?
Same thought in this. I thought it would be Malgus also.
LS bastilla is dumb, how about changing it?
R9 Darth Revan - Leviathan
R7 Sith Empire Trooper - Mark VI Interceptor
R7 Sith Trooper - TIE Dagger
R7 Darth Maul - Scimitar
R5 Sith Assassin - Sith Fighter
Maybe makes sense:
R9 Darth Malak - No ship, but he later commanded the Leviathan...
R7 HK-47 - No ship, but ties in as Revan's droid...
But...
R7 Bastila Shan, R5 50R-T, and 7* Ebon Hawk: Carth and T3 are the pilots for the Ebon Hawk
7* Fury-class Interceptor: No Malgus?
7* B-28 Extinction-class Bomber: No Sith Marauder?
It makes sense for Basty and Ebon Hawk- The Ebon Hawk was the ship Revan used when Malak betrayed him. He used that ship to hunt the Star Forge, so it makes sense in a way. SorT is a made up unit, so there won't be logic there. Not sure why you'd say Maul makes sense. It's a few hundred years apart, but oh well. Malgus is semi locked, but I agree. I thought they messed up and said Maul instead of Malgus but doubtful...
A ship that’s designed to be reinforced and weak to AOE blitzes
last i checked they aren’t asking for mob enforcer…
Maul makes sense for the event, because it's him with his matching ship. That's my first concern: require us to relic up the pilots of the ships.
if you’d like they can add 2 more toon requirements of Malgus and SM
Take what you can get, don’t ask for more
Sith Marauder is already a R7 requirement for GL SEE.
Also who will be the capital ship's commander?
Are people **actually** complaining about there not being two Conquest units **required** to unlock Leviathan?!? This is why we can't have nice things.
Also, since Fury is needed, chances are people will have at decent Malgus already, cuz ya know, he's the pilot for Fury....
Revan
Indeed. Right now Leviathan has 2 more requirements than either Profundity or Executor. Guess I have to dust-off wherever I left 50R-T parked...
Makes perfect sense to me.
50R-T was during that time period and few have her at relic levels.
Bastila was also at that time and most have her at low relic levels.
Bastila (Fallen) was also at that time but she is at high relic levels for most.
Easy to understand the requirements.