I'm assuming it probably has to do with ship loadouts in TW, but I might be mistaken. Anyway, this is once more a sign of their sloppy coding. I really wonder how it's possible to break things almost every single (bigger) update. Can't be that hard to get things right from the get go, can it? Most other game companies do just fine, but CG always manages to mess things up.
I mean, just have to look at Riot who manage to break something in League every update in new and innovate ways to understand that it happens in all live service games.
I mean, just have to look at Riot who manage to break something in League every update in new and innovate ways to understand that it happens in all live service games.
Oh yeah it definitely does happen in all live service games. My point was that with CG it's happening pretty much every big update. I've been playing many online/live service games starting in like 2005, and in almost none of them was it THIS bad. Bugs happen and everyone knows that, but messing up almost every singe big update is a very special skill only a few possess.
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Oh yeah it definitely does happen in all live service games. My point was that with CG it's happening pretty much every big update. I've been playing many online/live service games starting in like 2005, and in almost none of them was it THIS bad. Bugs happen and everyone knows that, but messing up almost every singe big update is a very special skill only a few possess.
The blank squads issue is being investigated.