I am getting annoyed at Krayt raid...more and more every time i play it.
Raid has to be played in manual for best rewards...takes considerable time. WORSE...RNG is a BIG factor...i can do damage between 200k and 350k (with jawas)...no different tactics...just RNG or such...and it takes 5+ tries to get a good enough score...i DELIBERATLY avoid doing the same analysis for the other teams...i play once and submit...otherwise it will destroy my motivation...
THIS^^ is becoming boring and annoying...i try not to do the same on every team...otherwise play time would be far too long and repetitive. KRAYT is becoming something that i do out of obligation...and bear in mind i like GAC, conquest and all other modes...this is actually the FIRST thing that is making me not play.
SUGGEST STRONGLY next raid is different...making players play same raid 15 times or more will NOT make them happy...and i dont believe the eventual profits will be worth it in the long run...RAIDS should be fun...if MANUAL, they need to be shorter...if AUTO, rewards should be more consistent. Fix it, pls!
EDIT:
To save my mind i now aim at 1million...no more, no less...i dont care about improving it and doubt i ever will. I play all teams and submit...leave jawas for last and see what i need to make the 1 million. FIRST TIME i had to make a "dumb" plan like this...
7
Replies
Are you remodding to help reduce the RNG factor? Are you going in with a specific strategy, or just trying to wing it?
It sounds like you don't want to play the raid. If that's the case just submit your first score and call it a day.
As for it being boring - don't worry - the next raid is on the way.
I tried a specific strategy in Krayt...that is a big part of it...when on auto, the AI will not recover the toon that is eaten and will not use explosives to unburrow the krayt, so auto wont work very well. I am ok with making it more "manual"...but then results should not change so much between tries...GUESS i can submit first try...am doing it on most teams, actually...but it does annoy me A LOT.
LOOKING BACK...and reading the comment. I GUESS i can "fix" it simply by submitting the first try every time. It does annoy me that i know that i can do 300k+ with jawas, and most tries get 200k or little more...but i guess from the comment that it was always like this...ignorance is bliss...
Perhaps it was always like this for most players...but this raid is becoming boring fast...not boring...annoying...it is a "pain" to play...
Maybe this is not a popular request...but i prefer raids that you SELECT AND UPGRADE the team...but play mostly on auto. OR at the very least,,,less RNG effect...
You must be in a bad guild
"Before" it was literally years between time when raids were introduced and time when teams which could produce really good and predictable results in timeframe of several minutes were available in the game (i'm not even saying "available to substantial amount of players"). Also "before" you could struggle to get any rewards at all if officers took bad difficulty level or some key players botched their runs or just not logged in. Krayt may be not ideal but is much, much better than earlier raids in this matter.
But I still find it difficult to motivate myself to do my runs most raids.
Are both my current and previous guilds bad too?
With my Hutt squad, I would often struggle, topping out anywhere from 1.5M to 1.75M. I knew that 1.8M was max for my relic levels, but I was struggling to hit it.
The fix turned out to be easy: Never use Boushh Leia's special. The exploding Thermals grant TM, but if they go off at the beginning of the Krayt's turn, the Krayt hasn't taken an action yet and reset its TM to 0, so it gains TM when it's already the Krayt's turn, then loses all that TM immediately.
Before I was essentially giving the Krayt 2 free turns per run. (Based on 3 specials with the Krayt typically low in TM but not at zero) and so it would finish me off before I could hit 1.8.
After making that change, I hit 1.8M first try most of the time. I haven't kept track, but it's probably a 90% of the time thing.
For Mandos I needed to remod and get my turn order fixed, and get The Armorer out in front of the Krayt. Once I did that, I started hitting consistent scores of 800k-950k. While that's low compared to the 1.2M max, that meant with just 2 teams for 1.8 and 0.8+ I was hitting 2.6M, which is my share of the 130M point box.
And, of course, I can still take Old Republic for 900k if I want or if the guild is short b/c some players aren't available, but generally I can do in 2 teams what my guild needs me to do and the rest is optional.
I'm sorry that the Jawas are feeling random to you, but Old Republic is very strong even before you get to the levels where their bonuses enable them to max things out.The Tuskens are fun to play and score fine. If you r7 the whole team, they get 1.8M just as reliably as Jabba's squad does, without having to do a GL quest to get that score.
But I encourage you to have hope. I put some time in to figure out what was going on that was limiting my success, and now I start the raid with 2 squads that get my share of the guild target on the first 2 attempts.
After that, everything is optional and just for fun. That makes a big difference in raid enjoyment.
Try to look at your teams and think of which one squad you could improve that would make a difference. Old Republic to r3? Tuskens to r5? Maul+Mandalorians to r5? Every one of those squads will get you 800k or more. I don't know which would be most fun for you, but there has to be one that's better than others.
Pick just one squad and focus on it. If you don't like Jawas, just don't pick the Jawas.
Your current guild is bad, and I should know
If you and your guildmates aren't trying to do the best they can for each other, then yes you are in a bad guild.
I said I found it difficult to motivate myself, not that I wasn’t trying.
You are responding as if me and KDC99X aren’t actually hitting our attempts, which is not what we were saying, Lord Strawman.
Fleets is multiple battles is the exact same 2 battles 3-7 times per day EVERY day constrained to a specific 3-hour window. Missing a day of effort costs 200+ crystals.
In the old Sith raid, it was 20-30 minutes at a specific time once every 3 days. Very repetitive.
In the old cPit, there was very little changes in strategies for most teams other than survive and hit hard. Waiting for multiple attacks in specific time frames that took way longer than the Krayt.
Welcome to SWGoH then. I find it hard to get motivated for GA yet here we are. I guess I dont understand your guys point.
This started when you said that someone who didn't feel motivated to do the raid is in a bad guild. Not feeling motivated and actually not doing it are two completely different things. Not sure why this is still being discussed.
I guess because it is what we do here?
I interpret this to mean you went back and re-read the conversation and now understand the issue with what you said.
Easy..
I find the most annoying part to be mod switching. I have to pull mods from so many different characters to hit the stats I need - I spend more time switching mods than I do in the raid. I really hope full roster mod snapshots are on CGs to do list somewhere. Still enjoying the raid itself, but I ran 4 teams instead of 5 on the last one because I just couldn't be bothered with fixing my mods all over again - in particular because it would make 0 difference on guild rewards - so why spend the time and credits to do it?
Will take my 4.5 to 5 mil and call it a day
Not everyone is in your situation