Should I get negotiator to 7* or get malevolence to 5* first

I’ve got a 5* negotiator and I’m not sure if to continue farming it to get it to 7* or farm malevolence to 5* first then continue negotiator to 7*
My current plans are to get GAS and then after that go for executor
This is my Swgoh.gg profile for additional information https://swgoh.gg/p/357649535/characters/

Replies

  • 7* negotiator first
  • YolkyWarEagle1
    328 posts Member
    edited August 28
    7* Negotiator and then just get GAS. Don’t worry abt mal yet

    Edit: yet
    Post edited by YolkyWarEagle1 on
  • No reason to forget about Mal.

    But I’d 7* Neg first as well
  • Nah bad advice, ships are some of the most important teams in the game if you like to win in GAC and TW, 7 star negotiator than go for Malevolence, negotiator is the defensive fleet you want and Malevolence is the offensive fleet you want, there is just 1 fleets that Malevolence can not beat on offense reliably and that is leviathan
  • Psiegu wrote: »
    I’ve got a 5* negotiator and I’m not sure if to continue farming it to get it to 7* or farm malevolence to 5* first then continue negotiator to 7*
    My current plans are to get GAS and then after that go for executor
    This is my Swgoh.gg profile for additional information https://swgoh.gg/p/357649535/characters/

    If your 5* nego isn’t enough to go higher in fleet arena (meaning f you can’t beat reliably neg/mal), 7* it. If you don’t need it at 7* and you have separatists starfighters ready, I’ll 5* Mal first.
  • Yeah having 7* negotiator is better overall but if you aren’t getting good gems from fleet arena then I’d switch to that
  • dhwo
    64 posts Member
    Nego all the way…a rework of pilotless ships (Malevolence) is way overdue.
  • dhwo wrote: »
    Nego all the way…a rework of pilotless ships (Malevolence) is way overdue.

    Honestly pilotless ships stat should be based up on the stats of the capital ship
  • dhwo wrote: »
    Nego all the way…a rework of pilotless ships (Malevolence) is way overdue.

    Honestly pilotless ships stat should be based up on the stats of the capital ship

    Yeah that would make a lot more sense.
  • dhwo wrote: »
    Nego all the way…a rework of pilotless ships (Malevolence) is way overdue.

    Honestly pilotless ships stat should be based up on the stats of the capital ship

    With ya there. maybe the cap ship should have some extra guys on board (like other crew) and they are basically the pilots for that ship. say a B1 in the control center of mal throws their stats onto some of the pilotless ships and B2 in the hangar applies his to another. And, if the hangar is sabotaged, B1 dies and all ships under his control die.
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