Gosh darn, son of a gun, I'm flopping disgusted in PVP!
Now, hopefully you can all read between the lines. I have a lot of swear words that the forum won't let me use but I'm rather disgusted at PVP right now. At level 47 I seem to be just constantly losing. It's like a switch turned on overnight where I have no chance at winning despite choosing players at lower levels with lower power. Opposing teams seem to hit harder, have seemingly unlimited use of special attacks and my special attacks never seem to stick; e.g. My Lumi having 85% chance to inflict Ability Block with Force Blast. Yet somehow I end up in the 15% of it not working 90% of the time. I'm geared up to Level 6!
What happened? For a while, I couldn't break below top 50. Now two days later, I can't seem to get below 100. It's like every time I level up, everyone else in the planet does too? Yeah I know, lots of competition, everyone leveling up around me. But come on, I can't be the only one to notice the inconsistency in how suddenly the universe of players mysteriously levels up the minute I do!
I was battling in PvP one night at level 45 and facing players that were level 44 thru 48. Then I leveled up in the Cantina to level 46. When I returned to PvP minutes later, in the exact same position I was before (#117), somehow now all my competition was leveled up too. Everyone I faced was now different, and they were all level 46 thru 49 in the same positions I was battling for 5 minutes earlier. Wat?!? How is this PvP ladder structured?
0
Replies
Then somehow it seemed to even out, I dunno if it was a "thing" or I was just having bad luck.
Funny thing is I was talking to a friend who mentioned the same thing, and now I see you going through a similar time.
Dunno what the answer is, it seems to get better. It has for me anyways.
Same here, but still enduring it at 52. I went three matches with sid's heal block not landing once. Consider that for a moment. Meanwhile, had a match where data rezzed sid twice, once through each ability. Also some bad luck. Infuriating, but it just happens.
Honestly makes it so I don't want to play anymore. I may just go back to HoDA where the battles are more predictable and you can see who you're facing. You don't have to worry about selecting a battle that someone has a level 4 First Order Pilot as leader, only to find twenty, 7* Jedi's with a Dooku that goes 8 times in a row with them.
CPU definitely crits more imo, your toons either suck and have 0 synergy or you might want to rethink your strats, who do you play?
Here's my team members:
I also have some alternates to switch in:
Finally, works in progress.....
Chewie, 4*
Sidious 5*
Talia 4*
Jedi Cons 3*
Cad Bane 3*
Lumi 3*
Teebo 2*
Cap'n Phasma 3*
Jawa 3*
About 50% are at Level 6 gear and abilities are a mix of level 3 and 4. I'm mostly focused on starring up Sid and Talia right now and spending my energy on level 6 gear. Those 20 laptop thingies are a beach though! Also Farming Boba Fett shards.
I also have the following toons that are low level, ungeared, etc.
First order pilot
IG-86
Snow trooper
Clone Sergeant P1
IG-88
Genosian Soldier
Ewok Scout
Royal Guard
Resistance Trooper
Am I just reaching too far as a F2P or do I have to consider the idea that I might just suck at the arena battles LOL? Thanks everyone for entertaining my rant thread.
It seems like you don't have enough burst damage . Give yourself some weeks to fix this issue by investing in some high dps character
I think they're suckering you into what you thought was an easy fight by placing an under-leveled character in the leader position.
Exact same happened to me. But yea it gets better.
Sucks you are experiencing it but at the same time it is nice to see I'm not alone in seeing this garbage. Especially like seeing Lumi's percentage not be anywhere near what it says because it's like my Sid lightning strike that has a 90% jedi stun chance but it's more like 40% for me and that isn't taking in account the jedi resisting it. If I include the resisting then it's more like 25% stun. These things indicate blatant cheating in the code.
Yesterday I did a match where the AI team got 5 straight critical hits and 6 of 7 along with many others in the match (the leader wasn't Sid but even if it was, his leader ability shouldn't make that happen) while my team got zero criticals. Yes, zero. Amazingly, I won that match despite that and it went on long enough that the lack of a single critical hit was glaring.
I am really liking the new gold of the game not having a 100% ability go off for me or AI characters getting abilities they don't have like a team suddenly getting 2 turn critical up when they had no character that could provide that...or another guy yesterday saying how Sid was countering him when Sid can't do that and there wasn't anyone in the squad that could cause that.
I should note this is in EVERY EA game where stats factor in and if anyone has played Madden, they should know this is the EA way. I used to play Need for Speed No Limits on my last tablet and in the pseudo-pvp mode in that game, I would be in races against cars that were far less powerful and they'd somehow be able to keep up acceleration wise at the start and had a lot of extra turbo. I'd win the races but it shouldn't have been close like how it usually was. Many user reviews complained about this rubberband issue as well. Defenders would well, defend and try and blame players for it instead of accept the AI was cheating.
So yeah, it's not you or anything you can do or bad luck. It's the game, whether some wish to acknowledge that or not.
I'll say that this seems to be something that has started the last week or two as I don't recall it being like this when I started playing the game at the start of December. No Limits was the same as the cheating wasn't always there from when I started playing it and seemed to be put in in a later update. User reviews also seemed to back that up.