What's the point of having challenges at incremental levels when you make the currently available challenges near impossible? This is where grinding/farming comes in. Now we can't even do that without it taking forever or requiring numerous attempts. What is the point of strategically composing a team based on their abilities if you nerf everyone in the challenges? I've noticed the nerf-ication spills out into the arena and GW as well. Plus, these HP pips are worse than the old ones. I feel like I do far less damage than I did before, but I can't tell. I was looking forward to this update, but now I feel like the boy who got socks for Christmas.