So, I just had a battle against a Dooku-lead team and I used QGJ's Humbling Blow to dispell Dooku's offense up. My team gained the offense up, Dooku didn't resist the attack's effect but he kept the offense up. Another behavior I saw was an AI QGJ who was able to dispell Yoda's tenacity up effect, and it didn't behave that way pre-patch.
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Thanks.
Moved or altered the bolded items; I think that's what you mean, just to clarify the issue. This is relevant to my interests- Rex is the leader of my clone team. Looks like I'm about to take a dive out of the top five lol.
@EA_Jesse could you look into this and clarify if this is an intended change to the Tenacity Up effect? Thanks!
Is Tenacity up not 99.9999% anymore or is it a bug?
Thanks!
@EA_Jesse @CG_NotReallyAJedi
QGJ isn't applying a negative status effect.
What's the problem?
This is especially brutal when facing QGJ, as he dispels this with his Humbling Blow and grants Offense Up seemingly all the time, rather than the occasional fail if he attempts to dispel another type of buff.
If Dispels or Tenacity Up have been changed intentionally, it should be stated in update notes. Otherwise this appears to be a bug.
@CG_RyDiggs
@CG_JohnSalera
Love you guys but just rendered any non-RG tank useless as well as junked Rex and Yoda.
An OP bug was fixed.
Pretty sure that was what they did in the patch notes. Something about toning down 2 levels.
They actually fixed and buffed Yoda in the notes. I think he's more powerful now that they seem to want all dispels/grants (correctly imo) to be moved to the front of the calculation.
Dispel has been confirmed many times to be potency vs tenacity and it just appears the calculation for the mini patch today was not completed correctly.
If it doesn't get fixed soon they just went from an exclusive meta pre-patch to and even more exclusive meta post patch. No ability should be 100% imo.
If this is now WAI, the ability becomes close to useless. Not only is it too easy to remove, part of its utility before was specifically to STOP Humbling Blow early in the game.
Might as well just put Yoda out to pasture if this ain't gonna be fixed.
https://forums.galaxy-of-heroes.starwars.ea.com/discussion/comment/310524#Comment_310524
I personally hope it is working as intended, but somehow I doubt it.
Do you just hate yoda?
No. IMO when an ability states it will "dispel all positive status effects from all enemies" than it should do that. Tenacity up is a posit I've status effect.
I have learned to work around the fact that it wasn't dispelled before and if it is decided that is how it should not be dispelled I will go with it. I would just like an answer from the makers how it should be, Instead of the guessing debate game.
Considering this wasn't specifically mentioned in the patch notes and knowing that humbling blow was messed with for this latest patch, I think it's safe to assume it's a bug.
Well the reason humbling blow was messed with was because it wasn't working properly, how do we know the bug wasn't what was happening before?
Because that probably would have been mentioned in the notes.
Agreed. I'm of the other camp where I believe Tenacity Up should be immune to Dispel, however I can live with it being dispellable as long as the Devs officially state that it's interaction with Dispel has changed, which is not found anywhere. As it is, this is an undocumented change so it appears to be a bug. I'd appreciate an official statement one way or the other.
What I do believe is that it being dispellable 100% of the time is a bug; it makes Tenacity Up fairly weak and a free buff (QGJ) or heal (Asajj) opportunity. If it can be dispelled, the dispeller's potency should be tested against the attacked character's tenacity plus some bonus (it IS Tenacity Up after all) so there is a chance for the dispel to fail.
Not rejoicing and i would not like it but i would deal with it, as i have since the release of yoda.
Again i would just like to know which way it is supposed to work. I am sure it is going to go the way it was before. Hope for the best... plan for the worst.
Now imagine tomorrow they remove RG auto taunt , Rey offence when not debuffed and FOTP multiatack. Imagine if you have invested so much money and time into acquaring those 3 characters. Now multiply this dissapointment by 5 , because Yoda costed 5 times this money and time ... Now you can get how we feel about this bug/intentional change.
@EA_Jesse While your doing that can you please look into HK landing defence down over tenacity up as well thanks!
"And there was much rejoicing." was just a monty python reference...I didn't really think you were rejoicing.