you know these videos of fives soloing all the challenges just screams to me that he needs a nerf, its cool and funny, but really one toon soloing what is supposed to take a full squad to do?
I was paying close attention to that level 76 Magnatrooper he seems like he isn't bad as everybody made him seem. I got the shards to max him I never did and kept him at 3 stars since everybody said he was trash. 3500 damage isn't great but combined with his high health and turn meter trickery he has great sustain and decent damage. After I'm done gearing up my hoth rebel scout he is definitely next.
you know these videos of fives soloing all the challenges just screams to me that he needs a nerf, its cool and funny, but really one toon soloing what is supposed to take a full squad to do?
Except this is a level 78 maxed out fives against level 70 enemies. I bet there are more toons that can solo some of these challenges. If he is the only one getting attacked then he does great damage but with a team of five the attacks are spread out. I have finished entire re galactic wars where he has only been hit a handful of times and therefore never counters. Ci we is only at his best when people die. He is good but I don't rhinitis much of beef should happen
you know these videos of fives soloing all the challenges just screams to me that he needs a nerf, its cool and funny, but really one toon soloing what is supposed to take a full squad to do?
you know these videos of fives soloing all the challenges just screams to me that he needs a nerf, its cool and funny, but really one toon soloing what is supposed to take a full squad to do?
Sigh...this is why I was hoping no one would post this. Ignorant people like this would call for a nerf. You try fives in arena. Unless he is in a clone team he doesn't scare anyone. Add to that that the enemies you face in challenges don't have the things you need to counter fives
@President_Scroob for what its worth, ive only lost to a fives once in arena, but the time i did lose i had 3 toons near full and they got decimated by fives, cause my stunners were dead, and if you cant block his counter he has so much health double attacks almost every time and does decent enough damage that he is a beast to take out.
I also dont think he needs a major nerf, even just setting it so he did not get his bonus attack on the same turn he applies speed down would be enough in my opinion.
@President_Scroob for what its worth, ive only lost to a fives once in arena, but the time i did lose i had 3 toons near full and they got decimated by fives, cause my stunners were dead, and if you cant block his counter he has so much health double attacks almost every time and does decent enough damage that he is a beast to take out.
I also dont think he needs a major nerf, even just setting it so he did not get his bonus attack on the same turn he applies speed down would be enough in my opinion.
Or he doesn't get a bonus turn for shooting a target already suffering from speed down.
@President_Scroob for what its worth, ive only lost to a fives once in arena, but the time i did lose i had 3 toons near full and they got decimated by fives, cause my stunners were dead, and if you cant block his counter he has so much health double attacks almost every time and does decent enough damage that he is a beast to take out.
I also dont think he needs a major nerf, even just setting it so he did not get his bonus attack on the same turn he applies speed down would be enough in my opinion.
Or he doesn't get a bonus turn for shooting a target already suffering from speed down.
Or maybe we leave him the way it is and work on making other toons more viable and let him be. He actually promotes diversity as higher health, support, taunt, and heal all help to bring him down.
He is a hard counter to the glass canon. He is not OP he is promoting diversity.
@President_Scroob for what its worth, ive only lost to a fives once in arena, but the time i did lose i had 3 toons near full and they got decimated by fives, cause my stunners were dead, and if you cant block his counter he has so much health double attacks almost every time and does decent enough damage that he is a beast to take out.
I also dont think he needs a major nerf, even just setting it so he did not get his bonus attack on the same turn he applies speed down would be enough in my opinion.
Or he doesn't get a bonus turn for shooting a target already suffering from speed down.
Or maybe we leave him the way it is and work on making other toons more viable and let him be. He actually promotes diversity as higher health, support, taunt, and heal all help to bring him down.
He is a hard counter to the glass canon. He is not OP he is promoting diversity.
Yoda is also a direct counter to 5's, so it promotes a healthy meta. Fives is on my arena team to be annoying and make the battles last longer. That's it!
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He's got great health too. Once I have the credits I'll be able to star mine up. He's 2* with enough shards to 7* lol. Priorities...
Why did you comment?
You should see his damage against the Rancor ^^
What zero? The rancor always eats him first.
Sigh...this is why I was hoping no one would post this. Ignorant people like this would call for a nerf. You try fives in arena. Unless he is in a clone team he doesn't scare anyone. Add to that that the enemies you face in challenges don't have the things you need to counter fives
I also dont think he needs a major nerf, even just setting it so he did not get his bonus attack on the same turn he applies speed down would be enough in my opinion.
Or he doesn't get a bonus turn for shooting a target already suffering from speed down.
Or maybe we leave him the way it is and work on making other toons more viable and let him be. He actually promotes diversity as higher health, support, taunt, and heal all help to bring him down.
He is a hard counter to the glass canon. He is not OP he is promoting diversity.
Yoda is also a direct counter to 5's, so it promotes a healthy meta. Fives is on my arena team to be annoying and make the battles last longer. That's it!