NOW its broken...

SpencersSocks
361 posts Member
edited May 2016
I've stood by pretty much every update so far other than frustrations with precrafting... I've still continued to finish gw in a fair amount of time every day and will probably still continue to finish but it will take WAY longer... However... What is up with the continuous turn meter in gw now???? Who decided that was a good idea??? Now my glass cannons go before poggles offense up all the time meaning they fail to take down the most dangerous characters... We make our lineups with mind given to how the characters work with each other speed wise... That's how arena works and should be how gw should continue to work... Now my team is all thrown off and if a healer has a ton of tm they go first and by the time they go again a character is dead... If they had gone 4th like they were supposed to I could have healed! NOW the extra protection is too much...

@EA_Jesse can this be addressed?

Replies

  • J0K3R
    2286 posts Member
    edited May 2016
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    Were u completing gw all with same team?
    May the force be with you. It shall free you.
  • Thisisa
    10 posts Member
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    I'm sitting here trying to figure out how to make someone else guild leader cause I'm on the edge of giving the game up today. GW, credit crunch, and the shear amount of time I spend on this. Not worth it. This is a game, and games should be fun. It used to be, but GW has ruined it. A mode I could ignore were it not for the credit crunch, but without it I can't promote the 4 people I have ready, much less level dudes up.
  • Options
    As much as possible but with of course using suicides... And I swap out different units for specific battles depending on who I'm facing
  • Greg1920
    1777 posts Member
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    For everyone but droids I think the turnmeter change makes it easier. So blame all the nerf callers who got what they wanted.
  • Sarryen
    474 posts Member
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    The TM changes in GW work brilliantly for ewoks! Maybe try some different teams - GW is all about having a deep roster and trying different combinations.

    The fact that the enemy always now start with zero turn meter is a big advantage (or should be).
  • Slewfoot
    910 posts Member
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    No, now GW is awesome. Its no longer the 1.5 hour grind fest, I was able to finish in half an hour today. Whatever changes they made, I hope they keep it.
  • Zaikkon
    15 posts Member
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    Was already easy with my droid team now it's ridiculously fast
  • MayCM
    124 posts Member
    edited May 2016
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    But the opponents TM is still the same. So, you wanna tell me that you are lucky that your slower toons are taking turns before your faster ones? I didn't notice a great change BTW, it's doable as long as you got some b and c teams.
  • Arube
    1026 posts Member
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    I find this thread very funny actually. Before this I wondered, how could anyone possibly find a way to complain about this patch - but then I thought, this is the SWGoH community.
    The significance of Critical-Utopian Socialism and Communism bears an inverse relation to historical development.
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