Is it worth refreshing energy?
Or just save the 50 crystals per refresh, and buy cuffs and whatnot in shipments?
Going by today's drop the answer would be easy. Today I spent 110 energy on cuffs and got 7 cuffs out of 11 attempts!!! That's is basically hitting the million dollar jackpot on a slot machine, afaic.
Usually it is one or two per refresh.
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Buying in the shipments, you get 50 cuff salvage for 1200, or a cost of 24 crystals per cuff salvage.
So the 50 crystal energy refill is definitely better, right? cheaper plus you get some (barely any) credits and other (barely useful) gear. Am I doing that right? Is 20% the accepted drop rate?
I buy the 300 crystal shower drains because it doesn't take long to save for them and I need a ton of them.
Make Zader Great Again!
I get this percent on guns. Cuffs is higher.
Quit playing then
I've bought one or two of those, yeah.
I'll add that in the long run, while you maybe shouldn't buy any gear that drops from Challenges, I am currently buying mk 6 Merr-Sonn Shield Generators when I need one + when I'm short of Mk4 laptops by about a billion.
A MK4 laptop costs 300 crystals. a Mk6 Merr-Sonn Shield Generator includes 2 MK4 laptops and a few other bits, and it costs... 300 crystals. I haven't even done the math on it, but this triggers my "buy switch."
I have been able to buy two of these mk6 Shield Generators when I needed one. It sure feels like a bargain when I have so many toons that need laptops, they don't fit on the screen.
Stun cuffs costs 1400, other 1200. Whoops. That definitely changes things.
Because we need it stuck in our heads. Seems like it should be dictated by your needs. Do the cuffs get someone into the next gear level for you? Or do you need to finish promoting one of your clutch heroes?
Everyone else on here has already nailed it, you just pick what's more important to you. You WIN!