The credit crunch is real. Many of us, myself included, are sitting on 6+ characters at level 1 with 300 shards. Not enough credits to level them up.
Collection based games are not fun when you can't use half your collection.
Looks like the answer is meant to be a new repeating scoundrel event.
Here is the conundrum - scoundrels aren't in a great place right now. Most people haven't invested in them.
If it takes 15 million credits for me to level up Cad, Greedo, and Nute (have 300 shards for each) how long will it take me to earn those credits back?
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Seriously though, lando and chewy (never thought I would say this) aren't that bad. Maybe the two of them will be good enough to complete the event
I have both ready-ish. Chewie is gear 9 6*, Lando is gear 9 7*.
No one else is near ready. Have Greedo, Nute, and Cad level 1 with 300 shards. Would cost me around 8 million each to get to level 80 and 7*.
I am assuming the scoundrel event will be much more rewarding than the profit mining.
The usage of energy is also problematic. I need probably 800 hair dryers right now. Not eventually, this very moment.
Every energy spent on profit mining, my roster falls behind on gear.
So, what, you're saying that you have a credit crunch and you left credits on the table?
EDIT: To clarify--he's not wrong about Profit Mining being good, in certain situations that we don't always all meet. He's wrong that removing Profit Mining will put everyone in a crunch, because they're already all in a crunch with it.
I am completely free to play.
If I was pay to win I would buy credit packs.
The following characters are level 1 with all shards needed to max:
5s
Greedo
Nute
Cad
Dath
Resistance pilot
I think you have this backwards. P2p are people who spend money on the game. F2p are people who don't.
My bad, for I have expressed myself wrongly. What I've meant to say is if you choose to spend cristals on any of given resource needed (shards for example), then try to balance it with buying credits also. Don't spend all of cristals on energy refreshing. You'll end up with surplus of gear and shards.
I'm FTP and have been in a credit crunch for months. I have 7 or 8 toons that could be 7* that I can not afford and I have about 10 characters I'd like to level up to 80 that I can not.
I have no clue what game you are playing but if you're FTP and have been playing for a few months you're in a huge credit crunch.
Make Zader Great Again!
Yep, if it takes 5 maxed scoundrels it better pay like crazy
How many cristals have you spent on gear and shards (via energy refreshes) and how many on buying credits? Balance it.
Imagine a 5 man team of scoundrel heroes. Most probably don't have any, aside from a low chewie. So it takes 25-30 million for the team for the event. Event is once per week and pays 1 million. That's 30 weeks to see a return. What if it pays 500k? That's 60 weeks. Even with a 3 man team, that's still 15-18 million. So a 15-18 week or 30-36 week return. Not promising
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The faster you unlock characters and the more characters you unlock, the more credits you need to spend to get them to useful levels. It can become a vicious cycle--you have too many characters so now you need droids and credits, so you buy those but now you need gear, so you need to buy crystals to get the gear. If you go at a slower pace, your credits, droids, and gear tend to stay in line.
You get a couple million spacebucks a week from Galactic War, and can make a good chunk from the later Cantina boards. So just focus on working one person at a time and it gets done pretty fast.
Did you people think this was just a turn based strategy game?
4 months ago I would agree.
Now? Raid gear is the gate. Raid gear is meant to be the treadmill.
No reason to have a credit treadmill and raid gear one.
It's pretty effortless for f2p players to get 4 toons per month on average to max shards just doing normal daily activities/farming, but ringing every credit you can out of the game will get you enough to upgrade/level 3 toons in that same time. Raid gear is the main pay gate in this game to slow us down, and make us spend. Omegas also. Restricted credit flow is overkill. It's creating huge backlogs of max shard toons. Profit mining didn't fix this. It just allowed you to equally spread the hole you're in between low level gear and credits. I still need thousands of purples after months of farming those.
The game more and more is requiring a big roster. Lots of useful toons for raids and events so you can stay competitive. With the new level cap, getting toons to 80 is not this huge achievement that should be such a struggle. Most 7*, level 80, gear 7/8 toons are worthless garbage next to gear 9-11 toons. It would be nice instead of arguing that we should all be happy with less, that we all agree that a small but significant increase in credit income that we haven't had for the last 2 or 3 cap increases would be a good thing.
I never spend anything on packs, I never upgrade toons that aren't being farmed to max shards, I've stopped farming hard nodes for shards, I only spend guild currency on gear, I've stopped spending GW tokens entirely (I have like 20k just sitting there), and I AM focusing on one toon at a time as I ALWAYS have been. I still need like 60 million credits just to level up max shard toons, and upgrade them to 80. At which point they'd be useful for events, and raids. I could also play around with different team comps in GW. I could use them to get the gear from raids needed to have an actual, useful arena team. But when we try to talk about how a small credit increase would be nice, we get told to do everything we're already doing.
Credit flow is horribly restrictive in this game. Gear is a big enough pay gate. It shouldn't be such a struggle to level up toons once you are at the cap. Struggling to have enough mediocre toons to use to start chipping into the actual pay gate (which is raid gear) isn't fun. It's frustrating. If I stop farming any new toons at all, by the time I get enough credits to get current max shard toons only up to 80 I'll have enough shards and currency for 12 more characters to max shards. Instead of 60 million I'll need 80-85 million. It's not like those leveled up toons are going to mean there's nothing left to do. It will take YEARS to get raid gear for them all. You'll still have to pick which ones get the slow trickle of raid gear and omegas. That's perfectly fine. Just stop being so stingy with the credits.
If the solution to this problem we're given is, "spend 30 million credits you don't have to farm a class of toons that are mostly broken, and unwanted," that isn't very appealing. I hope this event has a pretty low entry point that allows us to make some significant credits until we get the crappy, busted scoundrels farmed up to take on the harder level. Then the rewards get hefty once we have a decent level team. If it's going to take months to get a team that lets us start to get credits we're desperate for, and takes months for that team many didn't even want just to pay for itself... It won't make for a lot of happy customers.
If you buy all the refreshes every day and get good drops, you have a chance of getting that many credits, total.
Yes, there is a credit crunch. Yes, this will help mitigate it if you put in the effort to get the chars to complete it. No, your life won't end if you choose not to level up scoundrels and continue to focus on the same 5 chars that everyone else uses instead.
The truth is, aside from a few really elite players, I'm guessing almost everyone has encountered events/whatever that they weren't able to complete simply because they didn't have the right build to participate. I know that I for one didn't buy the droids bundle, I've hardly put any resources whatsoever into droids, and wasn't really able to participate in the droids event. Oh well, life goes on.
Personally, I'm looking forward to this event, and I'm sure there are many others who feel the same way that I do that scoundrels are under-utilized in this game. It sounds like this event will go a long ways towards rectifying this issue, so I'm glad that EA is incentivizing us to have a more diverse roster.
In fact, I'm looking forward to this event so much that I hope they do the same thing with a different category of characters for the training droids event. I imagine you'll all be crying about that one too once it comes out. :^P
Also, I have participated in some events, and missed others. That's fine. No big deal. But this is not just an event. It's a weekly thing that is replacing profit mining. It not being presented as an occasional, or one time thing with crap rewards. It is being presented as our new credit source after continually jacking up the level cap created an unnecessary credit crunch. If they want to make the solution another class event... Fine. Just tell us what's required to complete the event NOW, and the rewards we can expect. We can make an informed decision to work towards it or not. (Maybe it will be a great event that will fix everything, and make everybody happy. I doubt it. But we'll see.) Leavng us in the dark forces people to decide between wasting a bunch of resources on an event that may not pan out, or saving our resources, and getting left behind if it ends up being a cash cow.
This game is a big complicated mass of moving parts, and not always balanced. Not everyone who is pointing out how to improve it is crying for everything to be handed to them. Most of us are just tired of being jerked around. It would be nice if they would communicate, and tell us what to expect.