Let's make Raid Tactical

Duckoo
279 posts Member
So, one of my biggest disappointments with the current raid is how tactics does not play as much part as it should. Some possible suggestions would fix this.

What about a round that has adds continuously spawn as soon as you kill them, so rather than killing the adds you have to keep them stunned while focusing on a boss.

What about a round with a character who has moderate HP (for a boss), but has high attack value. So that offense down becomes key along with defense up.

What about a round with a character who doesn't hit terribly hard, but has high defense. So that expose and defense down is a key.

Maybe make characters more resistant to specific abilities, like some resistant to tm outside of normal potency.
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