I'm level 49 with only two 4 star toons. Here is the team I went against in the 9th round.
5 star bariss lev 55
3 star 5's lev 53
7 star luminara lev 54
5 star sideous lev 54
4 star doku lev 54
Ya so my GW journey is over very quickly today. Don't think that's fair at all to against with the team I have. That lum and bariss can take my entire team out by themselves lol
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My best tip is find fastest way to star up chars. What is tour A team?
A team at 6-5*'s at level 49?? Not possible assuming he's F2P
ftp for me.
4 star luminara, phasma and ventress
3 star plo koon and han.
also have 3 star talia, luke, chewie and 2 star JC and Biggs
been focusing on lum, phasma, and ventress to get 7 star and farming for 5's right now and with luke farming in cantina.
And leads to usage of tactics like force closing which skirts very close to the definition of cheating. It's like the quick saves I used to do on tough missions and reload from that spot in case I failed (PC gaming). I do it because I learned about it here on the official forums and the devs/ community don't seem to consider it an issue. I think they're compensating for the mis matches as I'm sure a very large percentage of players would never be able to complete GW otherwise. Thus losing out on upgrades, making the game more of a drag and consequently stopping playing altogether.
IMO, it's too easy. And no, that is not trolling. And no, I don't force-close.
GW rewards strategy and a deep bench. If you have a good number of characters and know how to match your characters against the opponents, you should be able to win nearly every day.
I am currently 37/38 and usually finish with no deaths. I'm not saying this to show off, just to say that it is NOT as hard as some claim, and does not need to be made easier at level 60. (I do think the matchmaking is whacked out at lower levels though.)
Just wait. Almost every battle I did today consisted of a 7* Sid and Lumi. Some also added 7* Dooku, Daka, and/or Kylo Ren. Lumi alone almost took a toon of mine in most battles with a single blow of her AOE. Often times Sid, Dooku, Daka, and Lumi got to move before a single toon of mine.
Pardon the noobish question, but... Lumi has an AoE skill? O_o
No I'm not P2W, I have only bought dark side pack with dooku, and now have 6 chars at 60 and purple and 6 others 53-57 and VI.
GW is not hard if you use retreat wisely and have decent healers.
Most of the teams I face in the second half of GW are like this. Maybe I'll write down a blow-by-blow next time I fight one, detailing how I did it. But let's say I am dealing with Sid as leader, Lumi, Dooku, Daka and Kylo, all high-star. A hard team, no doubt about it. Here's roughly what I am going to do.
1. I start with Barriss (leader), Dooku, Sid, Kylo and Lumi. Very similar team, actually.
2. Either their Dooku goes first or mine does, and there's some luck involved here in terms of what he goes for and whether it lands. Because I have Barriss, who is a tempting but pointless target at the start, the AI often goes for her. If so, she'll likely be stunned, and I'll be happy. (I don't care about Barriss at the start of a match.) When it's my turn, I attempt to stun Lumi. (I will go for Sid if he's low-star, so he suicides when he AoEs on my Dooku, but otherwise Lumi for the higher success rate.)
3. Both Sids go now. Their Sid will probably AoE, prompting a counter from my Dooku. My Sid will attack their Sid, attempting to get a heal block on him.
4. Depending on how things are going, I now retreat to clear the DoTs off my guys and any stuns that may have landed. If I have a stun on Lumi or heal immunity on Sid, I do not.
5. When it is my Lumi's turn, she either ability-blocks the opponent Lumi, or if my team is hurting, she heals. She does not attack Sid, too much chance of a pointless waste. Timing her heal is important: you do not want to retreat after her heal or you lose her heal-over-time ability. If anyone is heal-blocked, I use Barriss instead, and save her heal until Sid is eliminated. (Kylo's heal-block can be more easily avoided.)
6. Whenever it is Dooku's turn, he attacks Luminara, attempting to keep her locked up with ability blocks and stuns. When it is my Lumi's turn, she attempts to deal with Daka mostly, as does Barriss when she attacks. If anyone is under 4k or so and Lumi has her special available, boom (except Sid). Note that I do not go after Daka first. Yeah she might get a lucky revive, but the AI is dumb, and will usually use her heal/revive as soon as a character dies, when everyone else is near full, wasting it. Even if someone revives, fine, 2 more hits and they are gone again and Daka's heal has a 5-turn cooldown, by then she is dead.
7. Retreat as necessary to get rid of heal blocks and stuns. If someone is very low, remove them and replace them: other characters I can sub in include Asajj, Fives, Boba, Daka. Also two more healers but I usually don't bring them in early in a match.
8. As soon as the enemy Sid is gone, retreat if anyone is heal-blocked. Focus down Daka.
9. At this point I will begin rotating characters out whether or not things are going well. First sub is JC for Sidious. Sid will usually be near full health because of his self-heal. JC is brought in for extra healing to allow Lumi's cooldowns to regenerate. Note that I rarely use Sid's AoE, saving it for when it is absolutely necessary. In most cases the heal block is much more important.
10. After Daka, next target is Dooku. Occasionally I will bring my Daka in to try to land stuns on him. He's usually 4* and doesn't take a long time to kill, and he can't stun Daka with his counter. If Daka lands a stun on him, he is toast.
11. Through all this the two Kylos will be attacking, and they are wildcards. If their Kylo AoEs while mine has his counter up, both my Kylo and Dooku will counter him, and at that point he'll be hurting pretty badly. (Even better if I put Fives in.) If this happens again, I sub out anyone near death, and then try to finish their Kylo off before he can use Outrage. Kylo is a complex character and the AI plays him poorly.
12. With three healers on my side, and hopefully now down to a 5v3 or 5v2, there's no real chance I'm going to lose anyone at this point. JC can heal a lot every 2 or 3 rounds. If for some reason he gets into trouble, I bring Talia in as a last-ditch backup.
13. This team is too difficult to "farm" cooldowns on, but hopefully the next one has a Chewie or Barriss or Opress or someone like that I can use.
Does it always work out perfectly? No, but that's why you have subs. Still, it's mostly strategy and these teams are far from invincible. Well, in GW.. in Arena I'd probably get slaughtered.
Lumi doesn't AoE
Aoe= area of effect. Meaning an ability that hits multiple heroes
15% of the time you get 7* Leia 6 times in a row? Assuming you aren't exaggerating, yeah that would be quite difficult. I've never seen anything like that even once, much less 15% of the time.