I know the statistical average long term is supposedly 1/3, but I just went on a 0/21 streak so it sure doesn't feel that way. Didn't hit on ANY shard I attempted to farm today.
That's more than a little discouraging. And since I've never had a 7-straight run of shards either to counter it, this "fun" day places me firmly below average.
The theoretical 50% of players who see below-average averages would appreciate a slightly better gameplay experience.
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Whose shards? Kylo ren?
No, wasn't even Ren. 6 of them were Dooku though, yes. Some were even lesser toons like FO Stormtrooper.
Nice! Haven't experienced that yet, but I'm working on keeping a tally so that I notice in case I do.
Maybe the combination of both explains the high volatility, and the sentiment that sometimes, when you are 1 shard away from upgrade, the game cheats. What if you dropnrate for the day for that char are nerfed by lottery on reset? You could do 50 resets and get nothing.
If this were true, then watch your drop rates carefully. Also, try to start any farming with a full meter. If after 5 turns you get nothing, then farm something else. On refil, trybagain your first taks. If it's still very low, continue tomorrow. Also, if it seems a great drop, focus down and refil more than you'd usually do.
I don't know iff this is right, but is consistent eith how things seem toneork across the game.
This game is lottery not gaming!
It cost me days to fill only 1 slot!
Very true. I do wonder if any lawyers are yet aware of the turn that mainstream video gaming has taken into monetized gambling, and if game designers themselves have yet realized that they may have crossed a line into territory that is actually regulated in many states... Genuinely curious about this lately.
I think if no one is cracking down then it won't happen. This must be one of those loop holes that allows games to simulate gambling.