Removing 100% Drops

Naugrin
686 posts Member
What are you people thinking? Are you just trying to see how mad you can make people?

I highly advise you to reconsider. This will be precrafting 2.0.....seriously, what are you thinking?

Replies

  • I agree. If this didn't require cantina energy I could see their point, but with everytime I go out and use mods that takes away from shards I could be farming. Everytime I choose to use the mod tables, that takes away from a 5* mod I could be getting in a challenge. It's like they just tripled the requirements for cantina energy while keeping the bottleneck the same.
  • Naugrin
    686 posts Member
    edited July 2016
    They said they are taking away the 100% drop from challenges too...just sneaky wording...challenges will also get the "higher" drop rates.
  • Mith
    15 posts Member
    edited July 2016
    Bad move... People that didn't had the crystals and didn't maxed their toons (ftp) are in serious disadvantage now.

    They seems to not really care about the impact on GW. Everything is set to make people spend money. Soon this will be Pay to play.

    Sad and insulting. Way to go devs, way to go....
    Post edited by Mith on
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