I mean honestly, offense mod rarity 3 who's primary stat is +3000 bla bla defense. Come on now. Mean while crit dmg mods with rarity 1 was giving me 15% more offense... Jeepers. Done complaining ;(
Mods aint that bad tho, they just seem this way because of that fat jump they get in stats, in compared to gear. So gear feels like a big waste of time now lol
Don't you think that is the point the set bonus is + 40% offense why would they make the secondary stats increase it more when you are getting 40% more would it not make more sense to maybe boost some other stats that that character may be lacking on top of 40% offense
Don't you think that is the point the set bonus is + 40% offense why would they make the secondary stats increase it more when you are getting 40% more would it not make more sense to maybe boost some other stats that that character may be lacking on top of 40% offense
Yeah I guess I see it... But I'd say the main stat should still be bonus offense and secondaries should be a little random.
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The "primary" and "secondary" statistics are random and drawn from a different set of potential results.
Yeah I guess I see it... But I'd say the main stat should still be bonus offense and secondaries should be a little random.
it is so you have to keep hunting for the mod that has offense on primary.