How about instead of nerfing mod power or continuing to make mods hard to get and level up, they simply make mods require certain gear levels to be fully effective?
I think this would address certain concerns about a 5* toon with gear VI being able to steam roll a fully geared team. (Which, I'm not even sure is possible in the first place.)
This would hurt me personally because I only have one toon with gear IX. The rest are gear VIII or worse.
I would lose some use out of mods short term but it might create more of a power curve.
There are a couple whale teams in my shard that have garbage mods and I can still easily take their toons because I was fortunate enough to get some decent mods before Precrafting 2.0 hit.
Just a thought.
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