I have noticed the drops are just terrible when you use multi sim? Anyone else notice this?
I've been farming Jawa (don't judge me) and the last couple days I've been doing the mass sim. Usually 10 at a time and I've had 3 Jawa shards drop. It's been less than a 10% drop with mass sim.
Anyone else having this issue since the update, or am I just having bad RNG the last couple days?
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For mods however I have only used it once and got a single mod. Havent used multisim for mods since.
I'm enjoying the multi-sim simply because I don't really check it. It is what is so I'm not sweating every unsuccessful pull.
I haven't had that happen yet but when it does I will definitely come to the forums and **** about it. Weren't we told they were looking into a dry spell algorithm?
The only thing that seems to be a great addition in the last update was the guild exchange,
the worst is poor mods rollout and now even higher imbalance of Rey. Yes plenty ppl love her being OP but 18 team in top20 in Arena using her just makes the game stale and boring and uninteresting.
Of course, now will come some people saying: "I didn't notice, is just RNG", or "confirmational bias"...
But the truth is when we have been alienated by the company in aspects like GW, continous changes in mods, its nerfed drop rate, precraft 2.0... then we are more on the edge, and seeing bad drop rates just add more salt to the wound, to the point where one says: "Don't care anymore... I'm putting my time and money elsewhere more fun"
Simply saying that people are going to say: "I didn't notice, is just RNG", or "confirmational bias" doesn't make it less true, or false for that matter. Maybe they did lower the droprate, or maybe it is just confirmational bias, who knows ? Both sides of the argument are just stating oppinion as fact.
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Ive also had runs with 10 Sims and no Mods at all.