Yeah feedback comes in waves, and since ppl are commenting on Sidious, here is my take:
1) Ghost Menace (Unique) - Sidious starts the battle cloaked for 3 turns. Also his potency increases by 5% per character death (on either side) . Sidious regains cloaking whenever his protection bar is depleted.
I think this would make him that much of a more threatening character. Perhaps he could get a slight increase in potency up from 0.
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Well, the more balanced out the parties are, the more incentive to strive for a full team of each, which becomes a pressure for people to get crystal to grow their teams faster.
An underpowered character is a disincentive to invest in having it, which reduces opportunity for spending. So it makes economic sense to buff him.