GW BUG -> 3* Nodes. Is this intended, because it seems unfair. Explanation?

I think it's fair for us to ask for an explanation on this. Is it intended that teams with High Arena Power get 3* opponents on Nodes 12, 11 and sometimes 9 now?

Why are some players allowed to have a free pass at the end of GW, while others struggle mightily to barely beat node 11. Shouldn't the opponents get progressively hard for everyone?

If GW is intended to be HARD, that is fine, but why is it only hard for teams that are NOT top arena powers?

I feel an explanation on this issue is certainly merited as you are asking us to spend money in this game, but yet don't give everyone the same advantages when they do so.

I have spent money to play this game, and I should not be at a disadvantage to other spenders.

I would appreciate not being silenced yet again on this issue.

Replies

  • I understand you have no intentions of changing anything, but we would like an explanation as to how high power teams get lower opponents at the end instead of increased opponents?
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