How to make the raids better as the guild gets stronger

Add a multiplier for the guild leader to adjust the raid damage received and health of the opponents. Allow the raid adjustments to go up only after the guild wins at the current level.

It is to easy to beat the raid now, so by allowing the guild leader to adjust the challenge upward it would improve all raids. Also add Han sol character shards to all levels once level 7 is reached just not at the same ratios.

Making the ratios like 1.2 1.4 to multiply the health of the boss by doing this you can make raid better for all guild members.

Regards
Camouflage

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