A Farewell: Why i leave this beloved game
First let me say thank you for this lovely game. I played it for about the last
4-5 weeks every day.
I think the current game state is in good shape,
the community managers in this forum and reddit are superb. One of the best i've seen for mobile games, other games doesn't have any communication at all or only through support. The cycling updates and upcoming features are very good, so you know this game is still developing with new upcoming features.
Now here is my main reason why i leave this game:
The current update made me think over why i play this game, what i enjoy about it and if it is worth it to keep going over the
next 2-3 months to achieve specific milestones. I came to the conclusion the
core design of this game isn't made for this kind of gamer i am.
So i can't play this game
CASUALLY, means letting energy refreshes go and letting 1 day go without logging in. I did it twice on xmas and new years eve letting wasting energy refreshes... OMG

. The competitive side of me tries to be as
EFFECTIVE as possible and not being effective gives me a bad feeling like doing a poor job in something.
You can easily spend some Money for some shards if you are away from the game through the weekend but it just feels like cheating for me, so it is no longterm solution. I just found out this game
influences my daily life way too much, i check my energy before i go to bed, when i wake up and multiple times during the day, making my last arena runs right before the prize reset at 6pm. This daily routine is also so darn inflexible (yes it's in nearly every mobile game).
While i spend for instance more than 600 hours gametime on games like Football Manager, i never felt the game influenced my daily life so much like GoH does, because there are no timers and while you have time at the weekend you can easily play it for 40 hours or so. This timer-based game is just horrible if you want to play all day and skip the next days.
The day you play it feels unsatisfying and the days where you don't play it feels like loosing something.
This is like a collector's game for a long period of time, i don't mind collecting every day a piece of a big milestone, what i mind is the big influence on my daily life routine.
I know one big problem of it, is me only enjoying the game on a competitive level, being effective in this game, but playing casually, wasting energy refills by only login whenever i want or doing inefficient stuff doesn't give me a good feeling.
So shoutout to the developers, community managers and the community. It was a great ride the last 5 weeks but it's time to say goodbye from me. My highest rank is Top 20. That's a tragedy. But i'm feeling great to leave this game behind, giving me more than 2 hours a day back without having timers in my mind.

Greetings
Replies
This game is and will be our secondary job and to some its a full time job and the saddest part is that a lot of them will be paying their bill to EA to work xD
Anyway glad you found the dark side enticing you and getting away in time.
Don't be a Vader.
Maybe one could share the same account with someone, or some friends, and take turns, one week and one week. Or maybe thebgame could pause at least one day, letting you chose the day/days. I think it's too demanding and ultimately that is not so healthy.
On the positive side, you can go almost half a day without your energy maxing out, and if they fix the issue with shipments only refreshing every 6 hours if you're logged in at that time, then I would just be able to login for an hour before Arena rewards, an hour or so at daily reset and then maybe one other time or two in between if I had some spare time.
Now it's just a matter of discipline to put it down all the other times and not hop on and use up energy here and there or stare at it and wish there was something else to do :-P
Clash of Clans is also a mobile game but people have been playing for 2-3 years... It strongly depends on the developers how they see the future of the game and what they want to do with it: to grab money and let it die or to think about the game as a long lasting project. The best example is Clash of Clans.
Yes, I'm personally saving my points for better toons in the future. Very lack luster list of toons right now.
so they are paying to be #1
I never played clash of clans, but I played star wars commander which is similar. The game was addicting but eventually it became a chore, I quit after 3 months.
It's a good game though, and tbf I think the developers have got a good mix between F2P & P2P, so kudos for that
Yup, I've got over 12k tokens saved up. One of these days they'll have to change it up a bit, and we'll be ready
I tried SW Commander and still playing clash of clans (2 years)...they are different, believe me
Yup, no crying about stuff, just matter of factly stating their thoughts, very nice to read, thanks to the OP for this
And I see the acdc, for those about to rock related reply whoever did it,
I was in a top five guild, taking number one position a few times. There were 5 guild battles a day which were at noon, 3, 6, 9pm and midnight for me. One day I realized my time, and life, were being consumed by a game and made the same decision to leave. Best wishes
I do think it doesn't require too much time each day so there's that but if one just focuses on the competitive aspect (and doesn't pay to speed that up) then I could see how it would get to the point you mention it does for you.
I'm considering quitting because I'm getting a bit bored of the repetitive nature of it all but then I think about future characters (I want Yoda) that may be neat to collect so I figure I'll just keep putting in the time each day. I usually play early in the morning when eating my breakfast so it's not that big an inconvenience.