First I would like to say my guild Mighty Chlorians originally failed heroic AAT.
Since then, we have finished 2 normal raids easily and have had our entire guild of 150 members working diligently on gearing toons, crafting strategy for the various phases, and restructuring our guilds to try and put together a team that can complete heroic.
Heroic is great the way it is now as it will still be a challenge months from now. Even once your guild is able complete it every time (unlike the PIT which everyone can basically solo beat), there will still be areas you can increase your performance to try and improve your reward payout within your guild.
Please don't remove or nerf the 1 awesome new content feature you've created that's finally focused on the dedicated players that have been playing the game since its launch.
My personal suggestions instead of nerfing heroic are the following;
1. Buff the current normal raid rewards to include 1/2 the General Kenobi shards of the heroic
2. Buff the gear salvage drops of the normal rewards, as it currently stands weaker guilds are never going to be able to progress in the game with the current AAT normal reward structure
3. Release a 3rd tier of the AAT that is essentially the same as the normal version just with the bosses health being nerfed (and no General Kenobi Shards)
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2. Only Heroic should have Kenobi shards
3. Normal is ridiculous and health should be reduced by half at least
Let's see how you feel next time when you can only use 50 people for a normal raid instead of the 150 you have been.
We have 3 separate guilds, that is where the 150 comes from. After the failed heroic attempt, we reshuffled our guild to put all the top players in one guild. Our top guild using only fifty players finished its most recent normal aat in two days. We are going to try Heroic again in two weeks, and we don't want it nerfed before then.
1. Adding lower level tiers of difficulty.
2. Improve the extremely crappy rewards.
3. Speed up the tank animations.
4. Tweak some of the mechanic so that the raid is actually fun, not a chore.
https://swgoh.gg/u/rwtdBurn/
We have 3 separate guilds, that is where the 150 comes from. After the failed heroic attempt, we reshuffled our guild to put all the top players in one guild. Our top guild using only fifty players finished its most recent normal aat in two days. We are going to try Heroic again in two weeks, and we don't want it nerfed before then.
How long is it taking your other 2x50 members to video monkeyed the new raid?
How long is it taking your other 2x50 members to complete the new raid?
Can you still finish the normal raid in a few days after the exploits were removed?
That is correct.
We have never used an exploit, so the answer would be yes, because it has not changed anything for us.
Not accusing you of cheating, or using mercs, so no need to check anything. But OP made it sound as though you are using all 150 members for each raid (i.e. guild hopping). If you are not, then good for you.
If you are in OP's guild, how are the other two guilds doing with the normal? I mean, everyone knows it's possible to do a normal in a few resets if you have 50 players with 25 g10+ toons each. But after shunting your weaker members elsewhere, can they still do it in a reasonable amount of time?
And just to reiterate: I have never asked, nor have I seen a single person ask, for the HEROIC to be modified at all.
Since we have taken the top players out of the other two, it is taking them quite a bit longer. On the plus side, with all the whales out of their guilds, they are placing higher in the Pit raid than ever before. The guild as a whole has been satisfied with the endeavor.
We had learned a lot from our earlier failure. Plus we have sorted all the top players into one guild now, the other two guilds are a ways from heroic.
I agree like I said other 99per of player base deserves something. We waited 3 months for this . I'm sure most feel like Santa left coal in there stockings. It's ridiculous really at current state getting 8 salvage xs 2 as reward and it takes most of the player base over a week to complete. Leave Heroic be boost rewards for Normal add a lower tier. Most of issues would be fixed. Just my opinion
Not worth the weeks it takes, just stupid
These suggestions are great. Heroic should be even harder than it was at release in my opionion. The problem is that it wasn't hard enough in proportion with the normal. I say this as someone who has beaten normal but not heroic yet.