Jawas in GW [Gameplay]

Sikho
1088 posts Member
Hey,

Since some people asked me how Jawas were doing in everyone's favourite time sink, I recorded a full GW run with them. Nothing fancy.

Nodes 1-4: https://www.youtube.com/watch?v=GMzR7Z5yymQ

Nodes 4-8: https://www.youtube.com/watch?v=iApCVks60oA

Nodes 8-10: https://www.youtube.com/watch?v=5FLcWfZ5EGQ

Node 11: https://www.youtube.com/watch?v=9_XG8VjYtoA

Node 12: https://www.youtube.com/watch?v=1mskykDmik4

My team crumbled at Node 12, but they managed really well before that. Overall, this was pretty lucky run though, as I faced a Lumi-led team on Node 11.

Node 1 was so full of dodge though. Node 11 shows just how good JE's heal is, saving Nebit every time.

Replies

  • Things I noticed:
    Node 1- Ashoka dodges but still gets debuffed, asajj uses dispel but jawa retains his stealth
    Node 2 (mainly)- Jawa hits harder than I thought
    Node 3- just popped into my head but what kind of mods do you have on them
    Node 7- ig86 also dodged but was Dubuffed, random taunt when only one enemy is left
    Node 11- what was the plan if Nebit went down, just back out retry?
    Node 12- I'd hardly call that madness as much as massacre
  • Sikho
    1088 posts Member
    Zombie961 wrote: »
    Things I noticed:
    Node 1- Ashoka dodges but still gets debuffed, asajj uses dispel but jawa retains his stealth
    Node 2 (mainly)- Jawa hits harder than I thought
    Node 3- just popped into my head but what kind of mods do you have on them
    Node 7- ig86 also dodged but was Dubuffed, random taunt when only one enemy is left
    Node 11- what was the plan if Nebit went down, just back out retry?
    Node 12- I'd hardly call that madness as much as massacre

    Scavenger's basic still applies Offense Down even if the attack is dodged. Is it a bug? Probably.

    Asajj's dispell can be evaded, just like QGJ's Humbling Blow. It's what happened here, since Jawa gets 30% evasion with 5 Jawas.

    Jawa, Dahtcha and JS have Critical Damage mods, JE and Nebit have Health mods.

    Nebit's taunt reduces all Cooldowns by 1, which means that once you've Omega'd his taunt and assist, he can assist, taunt, assist, taunt... Infinitely. That's why I used his taunt, to refresh his special and be ready to blow up someone during the next battle. His taunt comes back the round after anyway.

    The plan is to never let Nebit going down ;)
    But yeah, if he dies due to bad RNG, I sometimes restart. The node 12 was indeed a massacre, but my Wiggs team finished it off without any casualty right after, so they did their job!
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