I read someone commenting earlier about dooku being nerfed after 62 and I noticed my dooku will not hit for anything above 1270 (except for crit) even against lower level characters. Has he been nerfed or has this always been the case after he reaches 62 at 4*?
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Thanks for the response. I noticed other characters of higher level moving first but why is his damage hitting for such a low amount? 1275 or lower even against weaker opponents. Perhaps he just needs more stars at these upper levels to start doing heavier damage again?
Personally im still takin mine to 7* cause i just like him in general and i could just see CG buffing him a little down the line when hes kind of faded out due to people who bought his pack slowly quitting
That or my guys just have loads of armor.
I was farming him but have now stopped.
OP? No. Also, since he steals turns, and can stun Jedi's he can do 5k damage while avoid 7k from (for example) Lumi...or avoid her from fixing the entire enemy with a 80% heal over 3 turns. He stuns Jedi's too on his regular.
I find he is a double esged sword. But he will do one thing right: do damage in excess of his HP pool. Unless enemy FF on him (eg. One shot from Leia or FOTP), he will do 5k to 8k on each counter. Then do 5k to 8k on his turn. So 10k to 18k....behind a healer he sucks the other team to oblivion.
No char can fix the current one-shot trend. Any char can be one shot today...
His stun is enought to keep it in a team, And auto hit for sure is not Great but it's more than nothing .