SHIPS - is this game getting too big for a mobile device?

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  • RJ__Brando
    1500 posts Moderator
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    Haha, there's something to be said for caution. However, I'm not a fearful person, I just make friends and we play games and music. It's awesome.

    Funny how many musicians play this game. I myself am a bassist and been playing/recording music for 9 years.
  • ShaolinPunk
    3486 posts Moderator
    edited November 2016
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    RJ__Brando wrote: »
    Haha, there's something to be said for caution. However, I'm not a fearful person, I just make friends and we play games and music. It's awesome.

    Funny how many musicians play this game. I myself am a bassist and been playing/recording music for 9 years.

    I LOVE you! Me too! Well, not famous or anything. I hope you saw this article!! :smile:http://mentalfloss.com/article/64955/science-proves-supreme-power-bassists


    And then My final thoughts on this thread. Ships adds a lot, but if you don't like it, you don't have to play with them, you can stick to your heroes. :)
    **Please tag me (@ShaolinPunk) if you need assistance.** My Collection. . My Poll.. Ally Code: 332-622-913 Discord: shaolin_punk#2107
  • RJ__Brando
    1500 posts Moderator
    edited November 2016
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    RJ__Brando wrote: »
    Haha, there's something to be said for caution. However, I'm not a fearful person, I just make friends and we play games and music. It's awesome.

    Funny how many musicians play this game. I myself am a bassist and been playing/recording music for 9 years.

    I LOVE you! Me too! Well, not famous or anything. I hope you saw this article!! :smile:http://mentalfloss.com/article/64955/science-proves-supreme-power-bassists


    And then My final thoughts on this thread. Ships adds a lot, but if you don't like it, you don't have to play with them, you can stick to your heroes. :)

    I completely agee with you and @danrussoa ...ships is an addon and won't directly effect anything you're currently playing in the game. Therefore, you don't have to get suck3d in if you don't want to.
    Post edited by ShaolinPunk on
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    +1
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    gufu21 wrote: »
    For myself, I don't think the memory will be an issue. But I do kind of worry about how much extra time an entirely new way to grind is going to take. There's quite a bit of content here already, and in order to keep up in the game, you need to spend a certain amount of time on it everyday; doubtless, ships will add a number of new things to get done each day. I get that for some people that's not a problem at all. But just for me, a job, kids, and wife take most of my time, and the wife already thinks I play too much as it is. Hopefully it won't be too bad and I can just sim my way through most of it.

    THIS. Except for the kids... But my wife tells me the same about playing too much lol... GW is already a chore, the raids take a pretty good time if you're playing it seriously... I agree they should keep it as it is for now, there's already too much grinding and farming for everyone since the last updates, it's gonna be a problem.

    It's like everytime we're getting used to the new routine, they throw us some new content that becomes vital in order to remain competitive and that's all folks... Sad...
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    Delete some porn to make room
    I find your lack of faith disturbing.”
  • Boo
    4134 posts Member
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    Boo wrote: »
    The game is starting to take up a serious amount of time... the majority taken up by raids, squad tournaments and arena (due to having to glue yourself to your phone at payout hour).

    My favorite parts of the game are GW and the non-tournament events. I'm hoping ships will be similar to that.

    I agree - my favourite parts of the game are GW and LS/DS battles and Cantina - however I am still frustrated by how impossible they have made GW (but that's another topic of discussion in itself) and how long it takes to complete each day.
    1.Love the new content

    2. Go to setings apps swgoh click clear cache then start the game and allow to update do this every 2 weeks and you will find that the game does not take that much space.I think a 60Mb update just gets overridden by a new 60MB updat but the old 1 is not necessary but still kept

    So clear cache on the phone often

    Excellent Advice!

    I did not start this post to complain about extra content - on the contrary I think ships will be fantastic! (if done correctly). I just wish that existing bugs/glitches and tune ups are corrected. I would hate for yet another feature of the game to be released and consist of heavy bugs etc. that are again put on the back burner when further content is yet again released - otherwise the whole game will be nothing but mess.

    However, I actually started this post as a concern about my phone space.

    I have a Samsung - which is a work phone. So there are apps etc on my phone that are required to be there for work purposes. The constant updates and large content releases for this game have me concerned about space on my phone - I hope you have answered this concern good sir - thanks!
  • Boo
    4134 posts Member
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    KennyKonif wrote: »
    Delete some porn to make room

    I'm happily married - no room or want for porn in my life - particularly on a work phone.
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    gufu21 wrote: »
    For myself, I don't think the memory will be an issue. But I do kind of worry about how much extra time an entirely new way to grind is going to take. There's quite a bit of content here already, and in order to keep up in the game, you need to spend a certain amount of time on it everyday; doubtless, ships will add a number of new things to get done each day. I get that for some people that's not a problem at all. But just for me, a job, kids, and wife take most of my time, and the wife already thinks I play too much as it is. Hopefully it won't be too bad and I can just sim my way through most of it.
    Julmay wrote: »
    I am concerned about how much time the grind for ships will add to the excessive grind there already is for toons, gear, and mods. I don't need a job to play, I desire a game to have fun with.

    If someone is concerned about the time required to play, may I ask why the question is coming up now, right before new content? Did the person NOT enjoy everything they did up to this point? Playing Devil's advocate here. Let's be real, if this feeling is coming right before new content, let's just admit, we're anxious about 'losing our competitive edge' which is not a very legitimate fear. EVERYONE will be hit with the new content, so all the competitive edges are going to be hit with the same weight. The only difference is in how much we players do compared to our neighbor. I'm not gonna leap ahead as fas as someone who's got more crystals than me, but that's always been reality. Awake from your nightmare! There is no monster!!

    So I wanted to respond to this but waited for the update. I think you're way off here @ShaolinPunk. The OP brought up size of the app & the discussion evolved into TIME. Concerns over time are not just coming up now. It started months ago with some people beating their heads on the wall for 90 mins trying to complete GW. Then we started this disaster of a tank raid that is negatively affecting guilds with some players leaving to form stronger guilds & others getting booted for non-participation because they hate it & don't want to do it.
    I have to admit, on day 1, the update seems cool as **** but there are only so many hours in the day & this is just too much.
    Some will say "just ignore ships" but that will be hard to do in reality. a) it's cool b) it's in the dailies c) guild participation will eventually be a factor with ships also.
    Another option: back off & stop trying to be competitive. Game currency and playability revolves around income from staying competitive. While participation trophies will work for some, for many of us, that's not in our DNA.
    The Rancor raid works because it takes about 40 minutes per week total. The Tank raid... (if your doing it all on manual & giving an honest effort) takes TEN times that. Seriously approaching an hour a day... every day! (Yes some super guilds can finish Heroic quickly - I'm talking about the masses)
    IMO the only way this game can continue to be playable is if something is done immediately to reduce the time required to remain somewhat competitive.

    @CG_JOHNSALERA
    tl:dr update is great - reduce the time required to play starting with the Normal AAT raid, like yesterday, please
    ~ There is a great disturbance in the forum. ~
  • ShaolinPunk
    3486 posts Moderator
    edited November 2016
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    Bon_El wrote: »
    So I wanted to respond to this but waited for the update. I think you're way off here @ShaolinPunk. The OP brought up size of the app & the discussion evolved into TIME.
    @Bon_El
    I was responding to other people within the thread who addressed time. If you read page 1 you will see Julmay and Mageducky talking about it. It's okay to have correspondence in threads, especially when it's relevant. I'm sorry you are having trouble with GW. There are lots of guides on GW in the guide section.
    Here's one I like: https://forums.galaxy-of-heroes.starwars.ea.com/discussion/70509/galactic-war-guide
    **Please tag me (@ShaolinPunk) if you need assistance.** My Collection. . My Poll.. Ally Code: 332-622-913 Discord: shaolin_punk#2107
  • Boo
    4134 posts Member
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    As for space - I cleared my phone cache and had lots of available space for the new ships update! So that was great - sadly/obviously I am not too tech savy, lol.

    However, time I can see is a huge issue now with the game.

    1. Animation needs to be speed up - It always runs faster when you "auto" a battle - perhaps the animation can be this fast at all times?

    Obviously the AAT animation is a joke - way too slow. But I hear the Dev team is going to be correcting this, so we'll see how they do on that I guess.

    Perhaps they could speed up the ships animation too?

    2. Wait to play? - no need to wait to play a daily challenge a second or third time - can we not just play them all at once? Likewise with arena battles (normal & ships alike) can we not just play all rounds at once if we chose to?

    3. GW is a heavy grind. Is there any way that the Dev team could shorten this long-haul somehow?

    As many know - especially with the introduction of ships, this game now demands a lot of time, probably more time than the average individual is not only willing to spend, but in some cases actually able to.

    Don't get me wrong, I love this game and love the new ships feature, but time is now a real issue of concern.
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    Bon_El wrote: »
    So I wanted to respond to this but waited for the update. I think you're way off here @ShaolinPunk. The OP brought up size of the app & the discussion evolved into TIME.
    @Bon_El
    I was responding to other people within the thread who addressed time. If you read page 1 you will see Julmay and Mageducky talking about it. It's okay to have correspondence in threads, especially when it's relevant. I'm sorry you are having trouble with GW. There are lots of guides on GW in the guide section.
    Here's one I like: https://forums.galaxy-of-heroes.starwars.ea.com/discussion/70509/galactic-war-guide

    I didn't say I was having trouble with GW (it's @20 minutes for me) - you missed the point or didn't actually read it.

    The amount of time required to complete all dailies, all attempts, GW, all shipments, and now 2 Arenas is a joke.
    Add 5 daily runs at the tank & it's ludicrous.
    It'd be nice to have Vader's ship since I'm 98/100 but add a tourney for Vader's ship & ... (what's beyond ludicrous?)

    It's just not sustainable. Their going to end up with a player base of kids & unemployed people. Long term revenue - ahh who needs it...
    ~ There is a great disturbance in the forum. ~
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    Bon_El wrote: »
    So I wanted to respond to this but waited for the update. I think you're way off here @ShaolinPunk. The OP brought up size of the app & the discussion evolved into TIME.
    @Bon_El
    I was responding to other people within the thread who addressed time. If you read page 1 you will see Julmay and Mageducky talking about it.

    Which, after ships being out for a week, I can say has not been an issue at all. At least, not in the mandatory sense. If you don't care about ships at all you can enter a fleet arena battle, immediately retreat, then spend a single droid (which you get each day from dailies) on enhancing a ship and you're done. Less than a minute is actually required. Anything more and it's something you're choosing to do in order to place well in arena so you can afford ships/zetas/whatever. But at that point it's on you. It's a mobile game, one which you can still play by checking in for a couple minutes throughout the day (I know, I've tried it just to see and didn't miss a single daily), save for the raids, which you can do on auto while you're driving or cooking dinner or something.

    In short, I thought ships would add a lot of demands on my time, but so far all of the time I have given to ships has been voluntary (not to mention really fun).
  • Boo
    4134 posts Member
    edited November 2016
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    Mageduckey wrote: »
    Bon_El wrote: »
    So I wanted to respond to this but waited for the update. I think you're way off here @ShaolinPunk. The OP brought up size of the app & the discussion evolved into TIME.
    @Bon_El
    I was responding to other people within the thread who addressed time. If you read page 1 you will see Julmay and Mageducky talking about it.

    Which, after ships being out for a week, I can say has not been an issue at all. At least, not in the mandatory sense. If you don't care about ships at all you can enter a fleet arena battle, immediately retreat, then spend a single droid (which you get each day from dailies) on enhancing a ship and you're done. Less than a minute is actually required. Anything more and it's something you're choosing to do in order to place well in arena so you can afford ships/zetas/whatever. But at that point it's on you. It's a mobile game, one which you can still play by checking in for a couple minutes throughout the day (I know, I've tried it just to see and didn't miss a single daily), save for the raids, which you can do on auto while you're driving or cooking dinner or something.

    In short, I thought ships would add a lot of demands on my time, but so far all of the time I have given to ships has been voluntary (not to mention really fun).

    I disagree. I am F2P but I like to stay competitive as much as possible. Yes it is my choice to stay competitive, but I don't see the point in playing this game if you are not.

    For F2P I am highly competitive, which means in order to stay that way I have to do everything. If I don't, I lose my competitive edge and the game ceases to be anything worth playing. Instead of taking a month to farm a toon - if I played this game casually it would take years - as for gearing up, forget it.

    People say you can play ships if you want but unless they release these Zeta ability mats anywhere else other than FLEET SHIPMENTS (which require you to be competitive in ships in order to get them) you will lose your competitive edge quickly in the regular game as other players gain these Zeta things and speed ahead of you.

    I have been playing this game since inception. To play casually because there is no not enough time to play everything per day will mean a walk away from what I have been doing in this game for the past year.

    unless I change my mind and become P2P in order to keep my advantage. You can play casually P2P because you can through money at any hurdle to catch up and maintain competitive edge - but perhaps that is exactly what EA wants.

    Basically what I am saying is that gap from F2P and P2P is too wide now for me. If I can't stay competitive F2P then perhaps I have to walk away from this game.
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    You really don't have to do ships much at all if you want zetas - rank 501+ still gets 900 tokens a day (800 + 100 from dailies), which is almost 1 zeta every 2 days. It will take you longer, but you can basically avoid ships and still get somewhere in regular arena.

    I too am very competitive, and if you want to stay competitive then yes, you have to do "everything". But what is "everything"? A fleet commander challenge that can only be done once, 2 sims on whatever fleet challenge is currently up, and up to 5 fleet arena battles that take about 4-7 minutes each. That's still not a ton of time (maybe an extra half hour a day). IDK, maybe I'm just enjoying ships too much, but their addition in no way, shape, or form has felt like a chore or like my time in-game has been drastically extended. I'm actually somewhat disappointed we can't do more with them right now.

    There's always been a gap between F2P and P2P, that's what paying members use as justification for spending their money. I'm not sure how exactly fleet arena shards were set up or why they seem to be so skewed in some and balanced in others, but even in a "bad shard for F2P" you can earn zetas at a decent pace. Especially once you unlock tier 3 ability challenge and start getting some from there as well
  • Boo
    4134 posts Member
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    Mageduckey wrote: »
    You really don't have to do ships much at all if you want zetas - rank 501+ still gets 900 tokens a day (800 + 100 from dailies), which is almost 1 zeta every 2 days. It will take you longer, but you can basically avoid ships and still get somewhere in regular arena.

    I too am very competitive, and if you want to stay competitive then yes, you have to do "everything". But what is "everything"? A fleet commander challenge that can only be done once, 2 sims on whatever fleet challenge is currently up, and up to 5 fleet arena battles that take about 4-7 minutes each. That's still not a ton of time (maybe an extra half hour a day). IDK, maybe I'm just enjoying ships too much, but their addition in no way, shape, or form has felt like a chore or like my time in-game has been drastically extended. I'm actually somewhat disappointed we can't do more with them right now.

    There's always been a gap between F2P and P2P, that's what paying members use as justification for spending their money. I'm not sure how exactly fleet arena shards were set up or why they seem to be so skewed in some and balanced in others, but even in a "bad shard for F2P" you can earn zetas at a decent pace. Especially once you unlock tier 3 ability challenge and start getting some from there as well

    I agree with that - I actually haven't got 1 zeta yet, as I am (or trying to) bolster my fleet to stay competitive there - especially when I don't meet the criteria fro the next fleet commander challenge. ( I heard from the Dev team on interview that a lot of people will be tempted to farm shards for toons and gear - but the key will be to concentrate on ships. so that's what am doing - or trying to, lol).

    Don't get me wrong - I love ships too and really look forward to the release of more. I just wish they would tighten up certain areas of the game, like I have said above (speed up animations, less time for GW etc etc).
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    Fair enough. After making my target/ability selection I find myself tapping the auto button just to speed up animations, then turning it off right before my next activation so I retain control. Capital ships are the biggest offender here imo.
  • Boo
    4134 posts Member
    edited November 2016
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    Mageduckey wrote: »
    Fair enough. After making my target/ability selection I find myself tapping the auto button just to speed up animations, then turning it off right before my next activation so I retain control. Capital ships are the biggest offender here imo.

    I hear ya there! Good idea by putting it on auto to speed up animations - a bit annoying though?
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    Quite. I'm always concerned I won't turn it off in time and the AI will screw something up haha.

    On a side note, I notice that somewhat frequently after I do my 1 AAT run for the day, my arena and GW animations are drastically slowed down (to the same speed as tank raid animations). Somehow the variable setting for animations is being held over perhaps? After a couple fights animation returns to normal. I personally think they *can* speed up animations, but they don't *want* to for whatever reason.
  • Boo
    4134 posts Member
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    Mageduckey wrote: »
    Quite. I'm always concerned I won't turn it off in time and the AI will screw something up haha.

    On a side note, I notice that somewhat frequently after I do my 1 AAT run for the day, my arena and GW animations are drastically slowed down (to the same speed as tank raid animations). Somehow the variable setting for animations is being held over perhaps? After a couple fights animation returns to normal. I personally think they *can* speed up animations, but they don't *want* to for whatever reason.

    So there it is I guess. The Devs can speed up this game - but they don't (want to).

    Again they can also cut out the 10 minute wait between completing challenges as well - but they don't do that either.
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    Boo wrote: »

    So there it is I guess. The Devs can speed up this game - but they don't (want to).

    Again they can also cut out the 10 minute wait between completing challenges as well - but they don't do that either.

    Let's not assume we know intentions, especially when we know there's a queue of work they're on with many things being more important than the speed of animation (think bugs and bad bugs). Saying "they don't (wan't to)" to make the game more enjoyable is quite a stretch. They want to keep people playing.
    **Please tag me (@ShaolinPunk) if you need assistance.** My Collection. . My Poll.. Ally Code: 332-622-913 Discord: shaolin_punk#2107
  • Mageduckey
    699 posts Member
    edited November 2016
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    That's fair. I wasn't trying to put the devs in a bad light (which is why I said "for whatever reason"); rather, I was pointing out that if they have a different animation speed that can accidentally carry over at times, then it would stand to reason that they are making a conscious choice to *not* speed up animations because the possibility exists (unless the tank model "physically" can't move faster due to some technical limitation). So that one's on me for not being as articulate as I could be. Oops.
  • Boo
    4134 posts Member
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    I understand they have done so much as the game has only been out a year and that there is still so much to fix (like Teebo remaining stealthed) - but:

    when there are numerous players already expressing how stretched their time is playing this game, as well as people complaining about existing slow animations, like Dooku's second attack (which I personally don't mind too much) - they then release AAT raid with the slowest animations possible, and ships which is cool but also quite slow.

    Additionally - why make us wait when completing the daily challenge battles etc - what is the point in that? Can we not just play one after the other?
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