Hiya!
This has been flagged as a bug and sent up to our dev team for review. Thanks!
Great. I have since been paying alot more attention to reinforcement ships, and I believe the problem may entirely be the way the game handles reinforcements as it's only when reinforcements enter that most problems seem to occur.
I'll be more aware in future when playing, but I think the problems may only be with the most recent reinforcement too (ie once a reinforcement is called all the existing ships are not considered reinforcements).
Perhaps this is old coding from the original fleet build, or a side effect of squad arena code used in the fleet arena.
I think until this is patched it will be very difficult to identify other fleet bugs.
Reinforcement bugs:
Sun Fac will not auto taunt for reinforcements. His auto taunt may also be bugged when he is called as reinforcement.
Biggs will not taunt when a reinforcement is target locked.
Wedge does not gain meter when attacking a reinforcement out of turn.
FOTF will not gain meter when a reinforced target locked ship is damaged.
Scimitar reinforcement will not target lock opponent reinforcements all the time. I have seen this work and always use him as reinforcement, so it may only be the case when Scimitar is the most recent reinforcement.
Scimitar can also use his special without a target when Solo.
Reinforcement unavoidable attacks can be evaded.
Daze will not prevent assists or counter attacks if inflicted by a reinforcement (gotta say I'm enjoying this bug).
A few target lock activated abilities are also not working for reinforcements I believe.
There are a few others I've noticed less frequently but cannot recall at the moment.
Replies
Guild: Fear The Boot
This has been flagged as a bug and sent up to our dev team for review. Thanks!
Great. I have since been paying alot more attention to reinforcement ships, and I believe the problem may entirely be the way the game handles reinforcements as it's only when reinforcements enter that most problems seem to occur.
I'll be more aware in future when playing, but I think the problems may only be with the most recent reinforcement too (ie once a reinforcement is called all the existing ships are not considered reinforcements).
Perhaps this is old coding from the original fleet build, or a side effect of squad arena code used in the fleet arena.
I think until this is patched it will be very difficult to identify other fleet bugs.
Reinforcement bugs:
Sun Fac will not auto taunt for reinforcements. His auto taunt may also be bugged when he is called as reinforcement.
Biggs will not taunt when a reinforcement is target locked.
Wedge does not gain meter when attacking a reinforcement out of turn.
FOTF will not gain meter when a reinforced target locked ship is damaged.
Scimitar reinforcement will not target lock opponent reinforcements all the time. I have seen this work and always use him as reinforcement, so it may only be the case when Scimitar is the most recent reinforcement.
Scimitar can also use his special without a target when Solo.
Reinforcement unavoidable attacks can be evaded.
Daze will not prevent assists or counter attacks if inflicted by a reinforcement (gotta say I'm enjoying this bug).
A few target lock activated abilities are also not working for reinforcements I believe.
There are a few others I've noticed less frequently but cannot recall at the moment.
Guild: Fear The Boot