JE TD do 0.06% max health damage
JS TD do 0.04% max health damage
Well part of the "nerf" was a health reduction. Guess what that means... Any thing that does damage based on percentage of health will have it's damage reduced, thermals and damage over time effects will not be as effective since the health was drastically reduced.
This is the same reason Jawa don't do as well in heroic p2 or p4.
JE has always posted 0 damage and JS lower than he actually did because TD's damage is not assigned to a specific character. Same with DoT damage.
JE TD do 0.06% max health damage
JS TD do 0.04% max health damage
Well part of the "nerf" was a health reduction. Guess what that means... Any thing that does damage based on percentage of health will have it's damage reduced, thermals and damage over time effects will not be as effective since the health was drastically reduced.
This is the same reason Jawa don't do as well in heroic p2 or p4.
JE has always posted 0 damage and JS lower than he actually did because TD's damage is not assigned to a specific character. Same with DoT damage.
Hey, but "gear up your jawas", they said.......i listened, and now im paying for it bc a bunch of other folks couldnt figure out how to score points in the raid as it was designed? Thanks, guys!
Hey, but "gear up your jawas", they said.......i listened, and now im paying for it bc a bunch of other folks couldnt figure out how to score points in the raid as it was designed? Thanks, guys!
Jawa's are still good in the Raid.
JE, CN with droids in P2 the others in P3 in various team comps.
And I'll still make use of them, but if they hadnt been so successful the first 2 months this raid was out, i wouldnt have wasted time and resources leveling and gearing them up to 9, 10, and 11. I couldve used those resources elsewhere (like towards my 86, or starting the hk that i dont have) as they weren't characters i wanted to begin with! I mean, that really does make js pretty much useless aside from applying offense down, and you dont score many points from that attack.
Understand the issue with lower damage but why 0 damage for JS. Not even due to the bombs. Normal attack also not Registering. Would post a screenshot if I knew how...
Replies
JS TD do 0.04% max health damage
Well part of the "nerf" was a health reduction. Guess what that means... Any thing that does damage based on percentage of health will have it's damage reduced, thermals and damage over time effects will not be as effective since the health was drastically reduced.
This is the same reason Jawa don't do as well in heroic p2 or p4.
JE has always posted 0 damage and JS lower than he actually did because TD's damage is not assigned to a specific character. Same with DoT damage.
WAI.
This
But congratulations you found one of the flaws with reducing the normal tank raid health.
In all honesty it is kind of a good thing. If you go into heroic expecting the same results of the thermals in p2/p4 you would be very disappointed.
Jawa's are still good in the Raid.
JE, CN with droids in P2 the others in P3 in various team comps.