RAID dmg scoring order. (TIE is not sorted correctly)

RonEmpire
221 posts Member
edited December 2016
Currently, people who get the same score on the raid leader board is sorted weirdly.

It is not based on who gets there first.

So when people are tied for dmg scores. It's not based off who get the score first. It seems like it goes by ally code. (not the name)

Our guild uses a 0pts system.

everybody tags for 0pts within the first 24hrs to get registered for loot. And after 24hrs we do full attack.


We notice that the 0pts scoreboard it is ALWAYS in a fixed order.

This should be fixed so it goes by who tags first. in a tie situation.



While you're at it. You really should FIX the way raids work regarding loot so we don't have to do this 0pts tagging nonsense.

Suggestions for improvement:

Everybody at the time of the raid launch in guild should be tagged on the board automatically for loot (lowest tier prize). If they show up and put 0pts on the board, then they get a ranking. Or simply have a "minimum set of prizes for everybody". And the scoreboard can work the way it does now. You get a ranking you get more prizes on top of the minimum.


Whenever new people join who were not in guild at the time of launch should NOT appear on the score board at all. They can attack all they want but their scores should NOT appear on scoreboard for loot. (maybe a special gray out box, and their rank is at the bottom of the list.) This prevents any 51+ prize problems. Anybody kicked out of raid should be removed from the finalized scoring. They can appear in the scoreboard and have a chance to come back for loot ONLY if they come back BEFORE the finalized scoring happens. During Finalized scoring period. All those Mol Eliza needs to be removed from the scoreboard to give those on the scoreboard a bump up on prizes.

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