How to calculate Sith effective speed under Zeta Maul at the beginning of an encounter?

Can anyone help me with this?

Due to Maul's Zeta Lead, Sith get a 20% TM bounus at the beginning of an encounter. This poses an issue (for me anyway) as I am unsure how to calculate what speed I need to get one of my characters to ensure they go before the fastest Sith on the enemy team.

An example:

The enemies fastest character is a 213 speed enemy EP.
My fastest character is 231 speed Boba Fett.

Right now his EP is going before my Fett due to the TM bonus.

What speed does Fett need to be to go first?

And how is this calculated?

Replies

  • Jetlife
    1367 posts Member
    edited January 2017
    Check this out. It's under bugs, but it's not a bug.
    I contributed to it earlier and it shows how it's done
  • Jetlife
    1367 posts Member
    It's all based on the fastest character in battle at the moment.
  • Thanks for the link.

    I understand now. I believe it looks like you can just use this formula:

    roundup (Sith's Base Speed * 1.25) = effective 1st round speed


  • Kyno
    32087 posts Moderator
    Thanks for the link.

    I understand now. I believe it looks like you can just use this formula:

    roundup (Sith's Base Speed * 1.25) = effective 1st round speed


    If it's 20% shouldn't it be a factor of 1.2 not 1.25

    I don't know if this is taking something else into account t that I don't see but 1.2 is correct for 20%
  • Kyno wrote: »
    Thanks for the link.

    I understand now. I believe it looks like you can just use this formula:

    roundup (Sith's Base Speed * 1.25) = effective 1st round speed


    If it's 20% shouldn't it be a factor of 1.2 not 1.25

    I don't know if this is taking something else into account t that I don't see but 1.2 is correct for 20%

    Check the link above for more info, but essentially it's the ratio of 100/80 = 1.25.
  • Kyno wrote: »
    Thanks for the link.

    I understand now. I believe it looks like you can just use this formula:

    roundup (Sith's Base Speed * 1.25) = effective 1st round speed


    If it's 20% shouldn't it be a factor of 1.2 not 1.25

    I don't know if this is taking something else into account t that I don't see but 1.2 is correct for 20%

    stay in school bro...lol
  • Thanks for the link.

    I understand now. I believe it looks like you can just use this formula:

    roundup (Sith's Base Speed * 1.25) = effective 1st round speed

    Yes, speed * 1.25 or speed / 0.8. I believe the speed is factored after mods not base speed. Same formula for STHan but 0.7
  • DarthLark wrote: »
    Thanks for the link.

    I understand now. I believe it looks like you can just use this formula:

    roundup (Sith's Base Speed * 1.25) = effective 1st round speed

    Yes, speed * 1.25 or speed / 0.8. I believe the speed is factored after mods not base speed. Same formula for STHan but 0.7

    Sorry. Probably a bad use of terminology by me. By base speed, I meant that speed listed under the character info section (and that does in fact include mods).
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