UI - Tracking HOTs & DOTS

Darth_Jay77
3163 posts Member
edited January 2017
Hello,

With several characters adding different HOT's and DOT's it's causing the screen to be very "noisy" and making it difficult to see what's going on with health bars and some of the buffs / debuffs other characters have. Is it possible to have the DOT and HOT symbols increment a numeric value for each one added past the first? For instance, if a character applies one HOT and then a second HOT gets added then the HOT symbol would be there and have a "x 2" to represent 2 active HOTS. This would replace adding a new symbol for each added and reduce screen clutter. Just a suggestion on managing some of the screen clutter. Best Regards! - J

@EA_Jesse
@CG_Kozispoon
Post edited by Darth_Jay77 on
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